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Don't advertise an alpha channel in GraphicsContext::traits (Bug #2677)
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@ -393,7 +393,7 @@ void OMW::Engine::createWindow(Settings::Manager& settings)
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traits->red = 8;
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traits->green = 8;
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traits->blue = 8;
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traits->alpha = 8;
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traits->alpha = 0; // set to 0 to stop ScreenCaptureHandler reading the alpha channel
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traits->depth = 24;
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traits->stencil = 8;
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traits->vsync = vsync;
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