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Oops, committed debug code
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@ -93,11 +93,6 @@ namespace MWGui
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{
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mFogOfWar = !mFogOfWar;
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applyFogOfWar();
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// clear all previous door markers
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for (std::vector<MyGUI::Widget*>::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it)
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MyGUI::Gui::getInstance().destroyWidget(*it);
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mDoorMarkerWidgets.clear();
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}
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void LocalMapBase::applyFogOfWar()
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