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Merge pull request #1652
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@ -90,9 +90,9 @@ difficulty
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This setting adjusts the difficulty of the game and is intended to be in the range -100 to 100 inclusive.
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This setting adjusts the difficulty of the game and is intended to be in the range -100 to 100 inclusive.
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Given the default game setting for fDifficultyMult of 5.0,
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Given the default game setting for fDifficultyMult of 5.0,
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a value of -100 results in the player taking 80% of the usual damage, doing 6 times the normal damage.
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a value of -100 results in the player taking 80% of the usual damage, doing 6 times the normal damage.
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A value of 100 results in the player taking 6 times as much damage, but inflicting only 80% of the usual damage.
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A value of 100 results in the player taking 6 times as much damage, while inflicting only 80% of the usual damage.
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Values less than -500 will result in the player receiving no damage,
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Values below -500 will result in the player receiving no damage,
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and values greater than 500 will result in the player inflicting no damage.
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and values above 500 will result in the player inflicting no damage.
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This setting can be controlled in game with the Difficulty slider in the Prefs panel of the Options menu.
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This setting can be controlled in game with the Difficulty slider in the Prefs panel of the Options menu.
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