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Resync composing and path openmw.cfg settings with options.cpp
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@ -108,9 +108,10 @@ bool Config::GameSettings::readFile(QTextStream& stream, QMultiMap<QString, QStr
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{
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QString key = match.captured(1).trimmed();
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// Replace composing entries with a replace= line
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if (key == QLatin1String("data") || key == QLatin1String("fallback-archive")
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|| key == QLatin1String("content") || key == QLatin1String("groundcover")
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|| key == QLatin1String("script-blacklist"))
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if (key == QLatin1String("config") || key == QLatin1String("replace") || key == QLatin1String("data")
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|| key == QLatin1String("fallback-archive") || key == QLatin1String("content")
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|| key == QLatin1String("groundcover") || key == QLatin1String("script-blacklist")
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|| key == QLatin1String("fallback"))
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settings.remove(key);
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}
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}
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@ -131,12 +132,14 @@ bool Config::GameSettings::readFile(QTextStream& stream, QMultiMap<QString, QStr
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QString value = match.captured(2).trimmed();
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// Don't remove composing entries
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if (key != QLatin1String("data") && key != QLatin1String("fallback-archive")
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&& key != QLatin1String("content") && key != QLatin1String("groundcover")
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&& key != QLatin1String("script-blacklist"))
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if (key != QLatin1String("config") && key != QLatin1String("replace") && key != QLatin1String("data")
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&& key != QLatin1String("fallback-archive") && key != QLatin1String("content")
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&& key != QLatin1String("groundcover") && key != QLatin1String("script-blacklist")
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&& key != QLatin1String("fallback"))
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settings.remove(key);
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if (key == QLatin1String("data") || key == QLatin1String("data-local") || key == QLatin1String("resources")
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if (key == QLatin1String("config") || key == QLatin1String("user-data") || key == QLatin1String("resources")
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|| key == QLatin1String("data") || key == QLatin1String("data-local")
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|| key == QLatin1String("load-savegame"))
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{
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// Path line (e.g. 'data=...'), so needs processing to deal with ampersands and quotes
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@ -204,8 +207,9 @@ bool Config::GameSettings::writeFile(QTextStream& stream)
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// Boost-like quoting rules but internally stores as a std::filesystem::path.
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// Caution: This is intentional behaviour to duplicate how Boost and what we replaced it with worked, and we
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// rely on that.
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if (i.key() == QLatin1String("data") || i.key() == QLatin1String("data-local")
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|| i.key() == QLatin1String("resources") || i.key() == QLatin1String("load-savegame"))
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if (i.key() == QLatin1String("config") || i.key() == QLatin1String("user-data")
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|| i.key() == QLatin1String("resources") || i.key() == QLatin1String("data")
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|| i.key() == QLatin1String("data-local") || i.key() == QLatin1String("load-savegame"))
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{
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stream << i.key() << "=";
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@ -428,8 +432,9 @@ bool Config::GameSettings::writeFileWithComments(QFile& file)
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// Boost-like quoting rules but internally stores as a std::filesystem::path.
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// Caution: This is intentional behaviour to duplicate how Boost and what we replaced it with worked, and we
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// rely on that.
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if (it.key() == QLatin1String("data") || it.key() == QLatin1String("data-local")
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|| it.key() == QLatin1String("resources") || it.key() == QLatin1String("load-savegame"))
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if (it.key() == QLatin1String("config") || it.key() == QLatin1String("user-data")
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|| it.key() == QLatin1String("resources") || it.key() == QLatin1String("data")
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|| it.key() == QLatin1String("data-local") || it.key() == QLatin1String("load-savegame"))
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{
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settingLine = it.key() + "=";
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