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Revert "Fix the cell changed flag no longer being reset after the player dies"
This reverts commit d7acec74fdd03de00ce6a9a7c0e107f29020ba0c.
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db09858f59
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@ -120,21 +120,16 @@ void OMW::Engine::frame(float frametime)
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// global scripts
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mEnvironment.getScriptManager()->getGlobalScripts().run();
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}
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mEnvironment.getWorld()->markCellAsUnchanged();
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}
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}
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mEnvironment.getWorld()->markCellAsUnchanged();
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if (mEnvironment.getStateManager()->getState()==
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MWBase::StateManager::State_Running)
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{
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if (!guiActive)
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{
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double hours = (frametime * mEnvironment.getWorld()->getTimeScaleFactor()) / 3600.0;
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mEnvironment.getWorld()->advanceTime(hours, true);
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}
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}
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osg::Timer_t afterScriptTick = osg::Timer::instance()->tick();
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// update actors
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