mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-07 12:54:00 +00:00
Revert "Fix the cell changed flag no longer being reset after the player dies"
This reverts commit d7acec74fd
.
This commit is contained in:
parent
db09858f59
commit
9d2e0124dc
@ -120,21 +120,16 @@ void OMW::Engine::frame(float frametime)
|
||||
// global scripts
|
||||
mEnvironment.getScriptManager()->getGlobalScripts().run();
|
||||
}
|
||||
|
||||
mEnvironment.getWorld()->markCellAsUnchanged();
|
||||
}
|
||||
}
|
||||
|
||||
mEnvironment.getWorld()->markCellAsUnchanged();
|
||||
|
||||
if (mEnvironment.getStateManager()->getState()==
|
||||
MWBase::StateManager::State_Running)
|
||||
{
|
||||
if (!guiActive)
|
||||
{
|
||||
double hours = (frametime * mEnvironment.getWorld()->getTimeScaleFactor()) / 3600.0;
|
||||
mEnvironment.getWorld()->advanceTime(hours, true);
|
||||
}
|
||||
}
|
||||
|
||||
osg::Timer_t afterScriptTick = osg::Timer::instance()->tick();
|
||||
|
||||
// update actors
|
||||
|
Loading…
Reference in New Issue
Block a user