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fix saving to Unicode path destination
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@ -12,6 +12,8 @@
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#include <OgreImage.h>
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#include <OgreImage.h>
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#include <boost/filesystem/fstream.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/journal.hpp"
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#include "../mwbase/journal.hpp"
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@ -187,7 +189,7 @@ void MWState::StateManager::saveGame (const std::string& description, const Slot
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else
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else
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slot = mCharacterManager.getCurrentCharacter()->updateSlot (slot, profile);
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slot = mCharacterManager.getCurrentCharacter()->updateSlot (slot, profile);
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std::ofstream stream (slot->mPath.string().c_str(), std::ios::binary);
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boost::filesystem::ofstream stream (slot->mPath, std::ios::binary);
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ESM::ESMWriter writer;
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ESM::ESMWriter writer;
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