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changed the cloud movement direction like suggested on the forum
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@ -536,7 +536,7 @@ void SkyManager::create()
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" uniform float4 emissive \n"
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") \n"
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"{ \n"
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" uv += float2(1,0) * time * speed * 0.003; \n" // Scroll in x direction
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" uv += float2(0,1) * time * speed * 0.003; \n" // Scroll in y direction
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" float4 tex = lerp(tex2D(texture, uv), tex2D(secondTexture, uv), transitionFactor); \n"
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" oColor = color * float4(emissive.xyz,1) * tex * float4(1,1,1,opacity); \n"
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"}";
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