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Use the embedded marker error if we fail to load the error marker model from the vfs
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@ -42,6 +42,7 @@
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Bug #7122: Teleportation to underwater should cancel active water walking effect
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Bug #7163: Myar Aranath: Wheat breaks the GUI
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Bug #7172: Current music playlist continues playing indefinitely if next playlist is empty
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Bug #7229: Error marker loading failure is not handled
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Bug #7243: Get Skyrim.esm loading
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Feature #5492: Let rain and snow collide with statics
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Feature #6447: Add LOD support to Object Paging
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@ -852,12 +852,24 @@ namespace Resource
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{
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static osg::ref_ptr<osg::Node> errorMarkerNode = [&] {
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static const char* const sMeshTypes[] = { "nif", "osg", "osgt", "osgb", "osgx", "osg2", "dae" };
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for (unsigned int i = 0; i < sizeof(sMeshTypes) / sizeof(sMeshTypes[0]); ++i)
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static bool useEmbedded = false;
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if (!useEmbedded)
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{
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normalized = "meshes/marker_error." + std::string(sMeshTypes[i]);
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if (mVFS->exists(normalized))
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return load(normalized, mVFS, mImageManager, mNifFileManager);
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try
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{
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for (unsigned int i = 0; i < sizeof(sMeshTypes) / sizeof(sMeshTypes[0]); ++i)
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{
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normalized = "meshes/marker_error." + std::string(sMeshTypes[i]);
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if (mVFS->exists(normalized))
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return load(normalized, mVFS, mImageManager, mNifFileManager);
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}
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}
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catch (const std::exception& e)
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{
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useEmbedded = true;
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Log(Debug::Warning) << "Failed to load error marker:" << e.what()
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<< ", using embedded marker_error instead";
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}
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}
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Files::IMemStream file(ErrorMarker::sValue.data(), ErrorMarker::sValue.size());
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return loadNonNif("error_marker.osgt", file, mImageManager);
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