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Fix two errors in postprocessing docs
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@ -318,7 +318,7 @@ Exactly one ``technique`` block is required for every shader file. In this we de
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+------------------+--------------------+---------------------------------------------------+
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+------------------+--------------------+---------------------------------------------------+
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| author | string | Shader authors that shows in HUD |
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| author | string | Shader authors that shows in HUD |
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+------------------+--------------------+---------------------------------------------------+
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+------------------+--------------------+---------------------------------------------------+
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| glsl_Version | integer | GLSL version |
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| glsl_version | integer | GLSL version |
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+------------------+--------------------+---------------------------------------------------+
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+------------------+--------------------+---------------------------------------------------+
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| glsl_profile | string | GLSL profile, like ``compatibility`` |
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| glsl_profile | string | GLSL profile, like ``compatibility`` |
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+------------------+--------------------+---------------------------------------------------+
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+------------------+--------------------+---------------------------------------------------+
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@ -625,7 +625,6 @@ together passes, setting up metadata, and setting up various flags.
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passes = desaturate;
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passes = desaturate;
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version = "1.0";
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version = "1.0";
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author = "Fargoth";
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author = "Fargoth";
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passes = desaturate;
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}
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}
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