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Fix issue where mandatory effects field was allowed to be empty (and vice versa)
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parent
1a64b40725
commit
972193c7eb
@ -86,6 +86,10 @@ bool CSMWorld::ColumnBase::isId (Display display)
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Display_InfoCondVar,
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Display_InfoCondComp,
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Display_EffectSkill,
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Display_EffectAttribute,
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Display_IngredEffectId,
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Display_None
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};
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@ -124,6 +124,10 @@ namespace CSMWorld
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Display_String32,
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Display_LongString256,
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Display_EffectSkill, // must display at least one, unlike Display_Skill
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Display_EffectAttribute, // must display at least one, unlike Display_Attribute
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Display_IngredEffectId, // display none allowed, unlike Display_EffectId
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//top level columns that nest other columns
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Display_NestedHeader
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};
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@ -213,9 +213,9 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_EffectSkill));
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_EffectAttribute));
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectRange, ColumnBase::Display_EffectRange));
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mSpells.getNestableColumn(index)->addColumn(
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@ -329,9 +329,9 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_EffectSkill));
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_EffectAttribute));
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectRange, ColumnBase::Display_EffectRange));
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mEnchantments.getNestableColumn(index)->addColumn(
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@ -80,11 +80,11 @@ CSMWorld::RefIdCollection::RefIdCollection()
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new IngredEffectRefIdAdapter ()));
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mNestedAdapters.push_back (std::make_pair(&mColumns.back(), ingredientEffectsMap));
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
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new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_IngredEffectId));
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_EffectSkill));
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_EffectAttribute));
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// nested table
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PotionColumns potionColumns (inventoryColumns);
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@ -98,9 +98,9 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectId, ColumnBase::Display_EffectId));
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_SkillId));
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_EffectSkill));
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute));
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_EffectAttribute));
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mColumns.back().addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectRange, ColumnBase::Display_EffectRange));
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mColumns.back().addColumn(
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@ -104,6 +104,9 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager)
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{ CSMWorld::ColumnBase::Display_AiPackageType, CSMWorld::Columns::ColumnId_AiPackageType, false },
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{ CSMWorld::ColumnBase::Display_InfoCondFunc, CSMWorld::Columns::ColumnId_InfoCondFunc, false },
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{ CSMWorld::ColumnBase::Display_InfoCondComp, CSMWorld::Columns::ColumnId_InfoCondComp, false },
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{ CSMWorld::ColumnBase::Display_IngredEffectId, CSMWorld::Columns::ColumnId_EffectId, true },
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{ CSMWorld::ColumnBase::Display_EffectSkill, CSMWorld::Columns::ColumnId_Skill, false },
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{ CSMWorld::ColumnBase::Display_EffectAttribute, CSMWorld::Columns::ColumnId_Attribute, false },
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};
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for (std::size_t i=0; i<sizeof (sMapping)/sizeof (Mapping); ++i)
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