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Change wander package column names to match reality
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819aace891
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@ -324,7 +324,6 @@ namespace CSMWorld
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{ ColumnId_MaxAttack, "Max Attack" },
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{ ColumnId_CreatureMisc, "Creature Misc" },
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{ ColumnId_Idle1, "Idle 1" },
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{ ColumnId_Idle2, "Idle 2" },
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{ ColumnId_Idle3, "Idle 3" },
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{ ColumnId_Idle4, "Idle 4" },
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@ -332,6 +331,7 @@ namespace CSMWorld
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{ ColumnId_Idle6, "Idle 6" },
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{ ColumnId_Idle7, "Idle 7" },
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{ ColumnId_Idle8, "Idle 8" },
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{ ColumnId_Idle9, "Idle 9" },
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{ ColumnId_RegionWeather, "Weather" },
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{ ColumnId_WeatherName, "Type" },
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@ -310,14 +310,14 @@ namespace CSMWorld
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ColumnId_MaxAttack = 284,
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ColumnId_CreatureMisc = 285,
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ColumnId_Idle1 = 286,
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ColumnId_Idle2 = 287,
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ColumnId_Idle3 = 288,
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ColumnId_Idle4 = 289,
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ColumnId_Idle5 = 290,
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ColumnId_Idle6 = 291,
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ColumnId_Idle7 = 292,
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ColumnId_Idle8 = 293,
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ColumnId_Idle2 = 286,
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ColumnId_Idle3 = 287,
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ColumnId_Idle4 = 288,
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ColumnId_Idle5 = 289,
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ColumnId_Idle6 = 290,
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ColumnId_Idle7 = 291,
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ColumnId_Idle8 = 292,
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ColumnId_Idle9 = 293,
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ColumnId_RegionWeather = 294,
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ColumnId_WeatherName = 295,
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@ -210,7 +210,6 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_AiDuration, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_AiWanderToD, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle1, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle2, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle3, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle4, CSMWorld::ColumnBase::Display_Integer));
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@ -218,6 +217,7 @@ CSMWorld::RefIdCollection::RefIdCollection()
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle6, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle7, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle8, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_Idle9, CSMWorld::ColumnBase::Display_Integer));
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mColumns.back().addColumn(new RefIdColumn(Columns::ColumnId_AiWanderRepeat, CSMWorld::ColumnBase::Display_Boolean));
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mColumns.back().addColumn(
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