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Remove write nif debug log setting
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690de3c3f9
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@ -584,7 +584,6 @@ namespace MWRender
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NifOsg::Loader::setHiddenNodeMask(Mask_UpdateVisitor);
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NifOsg::Loader::setIntersectionDisabledNodeMask(Mask_Effect);
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Nif::Reader::setLoadUnsupportedFiles(Settings::models().mLoadUnsupportedNifFiles);
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Nif::Reader::setWriteNifDebugLog(Settings::models().mWriteNifDebugLog);
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mStateUpdater->setFogEnd(mViewDistance);
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@ -34,7 +34,6 @@ namespace Settings
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SettingValue<VFS::Path::Normalized> mWeatherblightcloud{ mIndex, "Models", "weatherblightcloud" };
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SettingValue<VFS::Path::Normalized> mWeathersnow{ mIndex, "Models", "weathersnow" };
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SettingValue<VFS::Path::Normalized> mWeatherblizzard{ mIndex, "Models", "weatherblizzard" };
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SettingValue<bool> mWriteNifDebugLog{ mIndex, "Models", "write nif debug log" };
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};
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}
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@ -27,9 +27,6 @@ If enabled, this setting allows the NIF loader to make use of that functionality
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**Do not enable** this if you're not so sure that you know what you're doing.
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To help debug possible issues OpenMW will log its progress in loading
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every file that uses an unsupported NIF version.
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xbaseanim
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---------
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@ -263,12 +260,3 @@ weatherblizzard
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Path to the file used for the blizzard clouds weather effect in Morrowind.
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OpenMW doesn't use this file, instead it renders a similar looking particle
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effect. Changing this won't have any effect.
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write nif debug log
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-------------------
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:Type: boolean
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:Range: True/False
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:Default: False
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If enabled, log the loading process of NIF files.
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@ -1154,9 +1154,6 @@ weathersnow = meshes/snow.nif
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# Blizzard weather effect
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weatherblizzard = meshes/blizzard.nif
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# Enable to write logs when loading NIF files
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write nif debug log = false
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[Groundcover]
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# enable separate groundcover handling
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