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Show currently selected input type for settings window
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@ -245,6 +245,9 @@ namespace MWGui
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MyGUI::TextBox* diffText;
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getWidget(diffText, "DifficultyText");
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diffText->setCaptionWithReplacing("#{sDifficulty} (" + boost::lexical_cast<std::string>(int(Settings::Manager::getInt("difficulty", "Game"))) + ")");
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mKeyboardSwitch->setStateSelected(true);
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mControllerSwitch->setStateSelected(false);
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}
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void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
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@ -447,6 +450,8 @@ namespace MWGui
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if(mKeyboardMode)
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return;
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mKeyboardMode = true;
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mKeyboardSwitch->setStateSelected(true);
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mControllerSwitch->setStateSelected(false);
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updateControlsBox();
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}
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@ -455,6 +460,8 @@ namespace MWGui
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if(!mKeyboardMode)
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return;
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mKeyboardMode = false;
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mKeyboardSwitch->setStateSelected(false);
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mControllerSwitch->setStateSelected(true);
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updateControlsBox();
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}
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