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SceneWidget::setLighting was missing an update call

This commit is contained in:
Marc Zinnschlag 2014-07-10 10:09:21 +02:00
parent 03f67cd6bd
commit 930f782bc5

View File

@ -347,6 +347,9 @@ namespace CSVRender
mLighting = lighting;
mLighting->activate (mSceneMgr, mHasDefaultAmbient ? &mDefaultAmbient : 0);
if (mWindow)
mWindow->update();
}
void SceneWidget::selectLightingMode (const std::string& mode)