mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-02-01 09:32:40 +00:00
Merge duplicated public:
and private:
sections in cellstore.hpp
This commit is contained in:
parent
31ae1cd339
commit
929fade8be
@ -79,8 +79,6 @@ namespace MWWorld
|
|||||||
/// \brief Mutable state of a cell
|
/// \brief Mutable state of a cell
|
||||||
class CellStore
|
class CellStore
|
||||||
{
|
{
|
||||||
friend struct CellStoreImp;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
enum State
|
enum State
|
||||||
{
|
{
|
||||||
@ -89,78 +87,6 @@ namespace MWWorld
|
|||||||
State_Loaded
|
State_Loaded
|
||||||
};
|
};
|
||||||
|
|
||||||
private:
|
|
||||||
const MWWorld::ESMStore& mStore;
|
|
||||||
ESM::ReadersCache& mReaders;
|
|
||||||
|
|
||||||
// Even though fog actually belongs to the player and not cells,
|
|
||||||
// it makes sense to store it here since we need it once for each cell.
|
|
||||||
// Note this is nullptr until the cell is explored to save some memory
|
|
||||||
std::unique_ptr<ESM::FogState> mFogState;
|
|
||||||
|
|
||||||
MWWorld::Cell mCellVariant;
|
|
||||||
State mState;
|
|
||||||
bool mHasState;
|
|
||||||
std::vector<ESM::RefId> mIds;
|
|
||||||
float mWaterLevel;
|
|
||||||
|
|
||||||
MWWorld::TimeStamp mLastRespawn;
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
static constexpr std::size_t getTypeIndex()
|
|
||||||
{
|
|
||||||
static_assert(Misc::TupleHasType<CellRefList<T>, CellStoreTuple>::value);
|
|
||||||
return Misc::TupleTypeIndex<CellRefList<T>, CellStoreTuple>::value;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::unique_ptr<CellStoreImp> mCellStoreImp;
|
|
||||||
std::vector<CellRefListBase*> mCellRefLists;
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
CellRefList<T>& get()
|
|
||||||
{
|
|
||||||
mHasState = true;
|
|
||||||
return static_cast<CellRefList<T>&>(*mCellRefLists[getTypeIndex<T>()]);
|
|
||||||
}
|
|
||||||
|
|
||||||
template <class T>
|
|
||||||
const CellRefList<T>& get() const
|
|
||||||
{
|
|
||||||
return static_cast<const CellRefList<T>&>(*mCellRefLists[getTypeIndex<T>()]);
|
|
||||||
}
|
|
||||||
|
|
||||||
typedef std::map<LiveCellRefBase*, MWWorld::CellStore*> MovedRefTracker;
|
|
||||||
// References owned by a different cell that have been moved here.
|
|
||||||
// <reference, cell the reference originally came from>
|
|
||||||
MovedRefTracker mMovedHere;
|
|
||||||
// References owned by this cell that have been moved to another cell.
|
|
||||||
// <reference, cell the reference was moved to>
|
|
||||||
MovedRefTracker mMovedToAnotherCell;
|
|
||||||
|
|
||||||
// Merged list of ref's currently in this cell - i.e. with added refs from mMovedHere, removed refs from
|
|
||||||
// mMovedToAnotherCell
|
|
||||||
std::vector<LiveCellRefBase*> mMergedRefs;
|
|
||||||
|
|
||||||
// Get the Ptr for the given ref which originated from this cell (possibly moved to another cell at this point).
|
|
||||||
Ptr getCurrentPtr(MWWorld::LiveCellRefBase* ref);
|
|
||||||
|
|
||||||
/// Moves object from the given cell to this cell.
|
|
||||||
void moveFrom(const MWWorld::Ptr& object, MWWorld::CellStore* from);
|
|
||||||
|
|
||||||
/// Repopulate mMergedRefs.
|
|
||||||
void updateMergedRefs();
|
|
||||||
|
|
||||||
// (item, max charge)
|
|
||||||
typedef std::vector<std::pair<LiveCellRefBase*, float>> TRechargingItems;
|
|
||||||
TRechargingItems mRechargingItems;
|
|
||||||
|
|
||||||
bool mRechargingItemsUpToDate;
|
|
||||||
|
|
||||||
void updateRechargingItems();
|
|
||||||
void rechargeItems(float duration);
|
|
||||||
void checkItem(const Ptr& ptr);
|
|
||||||
|
|
||||||
public:
|
|
||||||
/// Should this reference be accessible to the outside world (i.e. to scripts / game logic)?
|
/// Should this reference be accessible to the outside world (i.e. to scripts / game logic)?
|
||||||
/// Determined based on the deletion flags. By default, objects deleted by content files are never accessible;
|
/// Determined based on the deletion flags. By default, objects deleted by content files are never accessible;
|
||||||
/// objects deleted by setCount(0) are still accessible *if* they came from a content file (needed for vanilla
|
/// objects deleted by setCount(0) are still accessible *if* they came from a content file (needed for vanilla
|
||||||
@ -364,7 +290,6 @@ namespace MWWorld
|
|||||||
|
|
||||||
struct GetCellStoreCallback
|
struct GetCellStoreCallback
|
||||||
{
|
{
|
||||||
public:
|
|
||||||
///@note must return nullptr if the cell is not found
|
///@note must return nullptr if the cell is not found
|
||||||
virtual CellStore* getCellStore(const ESM::CellId& cellId) = 0;
|
virtual CellStore* getCellStore(const ESM::CellId& cellId) = 0;
|
||||||
virtual ~GetCellStoreCallback() = default;
|
virtual ~GetCellStoreCallback() = default;
|
||||||
@ -383,6 +308,78 @@ namespace MWWorld
|
|||||||
bool operator==(const CellStore& right) const;
|
bool operator==(const CellStore& right) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
friend struct CellStoreImp;
|
||||||
|
|
||||||
|
const MWWorld::ESMStore& mStore;
|
||||||
|
ESM::ReadersCache& mReaders;
|
||||||
|
|
||||||
|
// Even though fog actually belongs to the player and not cells,
|
||||||
|
// it makes sense to store it here since we need it once for each cell.
|
||||||
|
// Note this is nullptr until the cell is explored to save some memory
|
||||||
|
std::unique_ptr<ESM::FogState> mFogState;
|
||||||
|
|
||||||
|
MWWorld::Cell mCellVariant;
|
||||||
|
State mState;
|
||||||
|
bool mHasState;
|
||||||
|
std::vector<ESM::RefId> mIds;
|
||||||
|
float mWaterLevel;
|
||||||
|
|
||||||
|
MWWorld::TimeStamp mLastRespawn;
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
static constexpr std::size_t getTypeIndex()
|
||||||
|
{
|
||||||
|
static_assert(Misc::TupleHasType<CellRefList<T>, CellStoreTuple>::value);
|
||||||
|
return Misc::TupleTypeIndex<CellRefList<T>, CellStoreTuple>::value;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<CellStoreImp> mCellStoreImp;
|
||||||
|
std::vector<CellRefListBase*> mCellRefLists;
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
CellRefList<T>& get()
|
||||||
|
{
|
||||||
|
mHasState = true;
|
||||||
|
return static_cast<CellRefList<T>&>(*mCellRefLists[getTypeIndex<T>()]);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <class T>
|
||||||
|
const CellRefList<T>& get() const
|
||||||
|
{
|
||||||
|
return static_cast<const CellRefList<T>&>(*mCellRefLists[getTypeIndex<T>()]);
|
||||||
|
}
|
||||||
|
|
||||||
|
typedef std::map<LiveCellRefBase*, MWWorld::CellStore*> MovedRefTracker;
|
||||||
|
// References owned by a different cell that have been moved here.
|
||||||
|
// <reference, cell the reference originally came from>
|
||||||
|
MovedRefTracker mMovedHere;
|
||||||
|
// References owned by this cell that have been moved to another cell.
|
||||||
|
// <reference, cell the reference was moved to>
|
||||||
|
MovedRefTracker mMovedToAnotherCell;
|
||||||
|
|
||||||
|
// Merged list of ref's currently in this cell - i.e. with added refs from mMovedHere, removed refs from
|
||||||
|
// mMovedToAnotherCell
|
||||||
|
std::vector<LiveCellRefBase*> mMergedRefs;
|
||||||
|
|
||||||
|
// Get the Ptr for the given ref which originated from this cell (possibly moved to another cell at this point).
|
||||||
|
Ptr getCurrentPtr(MWWorld::LiveCellRefBase* ref);
|
||||||
|
|
||||||
|
/// Moves object from the given cell to this cell.
|
||||||
|
void moveFrom(const MWWorld::Ptr& object, MWWorld::CellStore* from);
|
||||||
|
|
||||||
|
/// Repopulate mMergedRefs.
|
||||||
|
void updateMergedRefs();
|
||||||
|
|
||||||
|
// (item, max charge)
|
||||||
|
typedef std::vector<std::pair<LiveCellRefBase*, float>> TRechargingItems;
|
||||||
|
TRechargingItems mRechargingItems;
|
||||||
|
|
||||||
|
bool mRechargingItemsUpToDate;
|
||||||
|
|
||||||
|
void updateRechargingItems();
|
||||||
|
void rechargeItems(float duration);
|
||||||
|
void checkItem(const Ptr& ptr);
|
||||||
|
|
||||||
/// Run through references and store IDs
|
/// Run through references and store IDs
|
||||||
void listRefs(const ESM::Cell& cell);
|
void listRefs(const ESM::Cell& cell);
|
||||||
void listRefs(const ESM4::Cell& cell);
|
void listRefs(const ESM4::Cell& cell);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user