mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-03-14 01:19:59 +00:00
Closes #1093: Show weapon when initializing the character controller with a weapon equipped
This commit is contained in:
parent
10ddea45e9
commit
921ef6cd9c
@ -441,6 +441,7 @@ CharacterController::CharacterController(const MWWorld::Ptr &ptr, MWRender::Anim
|
||||
{
|
||||
getWeaponGroup(mWeaponType, mCurrentWeapon);
|
||||
mUpperBodyState = UpperCharState_WeapEquiped;
|
||||
mAnimation->showWeapons(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user