diff --git a/apps/openmw/mwrender/rendering_manager.cpp b/apps/openmw/mwrender/rendering_manager.cpp index e7ef93858b..f7a55aa5e7 100644 --- a/apps/openmw/mwrender/rendering_manager.cpp +++ b/apps/openmw/mwrender/rendering_manager.cpp @@ -2,6 +2,8 @@ namespace MWRender { + + RenderingManager::RenderingManager (SkyManager *skyManager) : mSkyManager(skyManager) { @@ -13,6 +15,37 @@ RenderingManager::~RenderingManager () delete mSkyManager; } +void RenderingManager::removeCell (MWWorld::Ptr::CellStore *store){ + +} +void RenderingManager::addObject (const MWWorld::Ptr& ptr, MWWorld::Ptr::CellStore *store){ + +} +void RenderingManager::removeObject (const MWWorld::Ptr& ptr, MWWorld::Ptr::CellStore *store){ + +} +void RenderingManager::moveObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& position){ + +} +void RenderingManager::scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale){ + +} +void RenderingManager::rotateObject (const MWWorld::Ptr& ptr, const::Ogre::Quaternion& orientation){ + +} +void RenderingManager::moveObjectToCell (const MWWorld::Ptr& ptr, const Ogre::Vector3& position, MWWorld::Ptr::CellStore *store){ + +} +void RenderingManager::setPhysicsDebugRendering (bool){ + +} +bool RenderingManager::getPhysicsDebugRendering() const{ + return true; +} +void RenderingManager::update (float duration){ + + + void RenderingManager::skyEnable () { mSkyManager->enable();