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clang-format some more
LLVM shouldn't make me download everything they've ever made in the same package as clang-format.
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@ -118,8 +118,12 @@ namespace Shader
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int mMaxTextureUnits = 0;
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int mReservedTextureUnits = 0;
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std::unique_ptr<HotReloadManager> mHotReloadManager;
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struct ReservedTextureUnits { int index = -1; int count = 0; };
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std::array<ReservedTextureUnits, static_cast<int>(Slot::SLOT_COUNT) > mReservedTextureUnitsBySlot = {};
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struct ReservedTextureUnits
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{
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int index = -1;
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int count = 0;
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};
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std::array<ReservedTextureUnits, static_cast<int>(Slot::SLOT_COUNT)> mReservedTextureUnitsBySlot = {};
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};
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bool parseForeachDirective(std::string& source, const std::string& templateName, size_t foundPos);
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