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Add missing initialization
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@ -61,7 +61,7 @@ namespace MWRender
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bool mPostprocessing = false;
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bool mPostprocessing = false;
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fx::DispatchArray mPasses;
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fx::DispatchArray mPasses;
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fx::FlagsType mMask;
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fx::FlagsType mMask = 0;
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osg::ref_ptr<osg::Program> mFallbackProgram;
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osg::ref_ptr<osg::Program> mFallbackProgram;
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osg::ref_ptr<osg::Program> mMultiviewResolveProgram;
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osg::ref_ptr<osg::Program> mMultiviewResolveProgram;
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@ -442,7 +442,7 @@ namespace NifOsg
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}
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}
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}
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}
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MaterialColorController::MaterialColorController() {}
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MaterialColorController::MaterialColorController() = default;
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MaterialColorController::MaterialColorController(
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MaterialColorController::MaterialColorController(
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const Nif::NiMaterialColorController* ctrl, const osg::Material* baseMaterial)
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const Nif::NiMaterialColorController* ctrl, const osg::Material* baseMaterial)
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@ -347,7 +347,9 @@ namespace NifOsg
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private:
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private:
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Vec3Interpolator mData;
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Vec3Interpolator mData;
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Nif::NiMaterialColorController::TargetColor mTargetColor;
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Nif::NiMaterialColorController::TargetColor mTargetColor{
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Nif::NiMaterialColorController::TargetColor::Ambient
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};
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osg::ref_ptr<const osg::Material> mBaseMaterial;
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osg::ref_ptr<const osg::Material> mBaseMaterial;
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};
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};
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