From 8c7cb6909d937563247048e652946e3035a7fa8c Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 29 May 2012 01:59:16 +0200 Subject: [PATCH] addition to c7010623fb419f928fb369b5e93cbcfe39c0e0c8 : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors --- apps/openmw/mwworld/actiontalk.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/apps/openmw/mwworld/actiontalk.cpp b/apps/openmw/mwworld/actiontalk.cpp index b3b6316533..a0f9d8c4c6 100644 --- a/apps/openmw/mwworld/actiontalk.cpp +++ b/apps/openmw/mwworld/actiontalk.cpp @@ -11,9 +11,6 @@ namespace MWWorld void ActionTalk::execute() { - if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory)) - return; - MWBase::Environment::get().getDialogueManager()->startDialogue (mActor); } }