diff --git a/apps/openmw/mwmechanics/levelledlist.hpp b/apps/openmw/mwmechanics/levelledlist.hpp index d499649944..8dc474a0fd 100644 --- a/apps/openmw/mwmechanics/levelledlist.hpp +++ b/apps/openmw/mwmechanics/levelledlist.hpp @@ -61,8 +61,8 @@ namespace MWMechanics // Vanilla doesn't fail on nonexistent items in levelled lists if (!MWBase::Environment::get().getWorld()->getStore().find(item)) { - Log(Debug::Warning) << "Warning: ignoring nonexistent item '" << item << "' in levelled list '" - << levItem->mId << "'"; + Log(Debug::Warning) << "Warning: ignoring nonexistent item " << item << " in levelled list " + << levItem->mId; return ESM::RefId::sEmpty; } diff --git a/apps/openmw/mwmechanics/spells.cpp b/apps/openmw/mwmechanics/spells.cpp index 730aa70893..f1b2cbed5e 100644 --- a/apps/openmw/mwmechanics/spells.cpp +++ b/apps/openmw/mwmechanics/spells.cpp @@ -307,7 +307,7 @@ namespace MWMechanics if (spell) addSpell(spell); else - Log(Debug::Warning) << "Warning: ignoring nonexistent spell '" << id << "'"; + Log(Debug::Warning) << "Warning: ignoring nonexistent spell " << id; } } diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index bc99ba7d7d..c41bb7c518 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -372,7 +372,7 @@ namespace MWWorld } else { - Log(Debug::Warning) << "Warning: could not resolve cell reference '" << ref.mRefID << "'" + Log(Debug::Warning) << "Warning: could not resolve cell reference " << ref.mRefID << " (dropping reference)"; } } @@ -395,8 +395,7 @@ namespace MWWorld } else { - Log(Debug::Warning) << "Warning: could not resolve cell reference '" << ref.mId << "'" - << " (dropping reference)"; + Log(Debug::Warning) << "Warning: could not resolve cell reference " << ref.mId << " (dropping reference)"; } } diff --git a/components/esm3/doorstate.cpp b/components/esm3/doorstate.cpp index 635b7b39ac..7c563b3ddb 100644 --- a/components/esm3/doorstate.cpp +++ b/components/esm3/doorstate.cpp @@ -15,8 +15,7 @@ namespace ESM mDoorState = 0; esm.getHNOT(mDoorState, "ANIM"); if (mDoorState < 0 || mDoorState > 2) - Log(Debug::Warning) << "Dropping invalid door state (" << mDoorState << ") for door \"" << mRef.mRefID - << "\""; + Log(Debug::Warning) << "Dropping invalid door state (" << mDoorState << ") for door " << mRef.mRefID; } void DoorState::save(ESMWriter& esm, bool inInventory) const @@ -25,8 +24,7 @@ namespace ESM if (mDoorState < 0 || mDoorState > 2) { - Log(Debug::Warning) << "Dropping invalid door state (" << mDoorState << ") for door \"" << mRef.mRefID - << "\""; + Log(Debug::Warning) << "Dropping invalid door state (" << mDoorState << ") for door " << mRef.mRefID; return; }