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Add changelog record for #7557
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Bug #7472: Crash when enchanting last projectiles
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Bug #7505: Distant terrain does not support sample size greater than cell size
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Bug #7553: Faction reaction loading is incorrect
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Bug #7557: Terrain::ChunkManager::createChunk is called twice for the same position, lod on initial loading
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Feature #3537: Shader-based water ripples
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Feature #5492: Let rain and snow collide with statics
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Feature #6447: Add LOD support to Object Paging
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