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Update changelog
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Bug #5069: Blocking creatures' attacks doesn't degrade shields
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Bug #5069: Blocking creatures' attacks doesn't degrade shields
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Bug #5074: Paralyzed actors greet the player
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Bug #5074: Paralyzed actors greet the player
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Bug #5075: Enchanting cast style can be changed if there's no object
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Bug #5075: Enchanting cast style can be changed if there's no object
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Bug #5082: Scrolling with controller in GUI mode is broken
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Feature #1774: Handle AvoidNode
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Feature #1774: Handle AvoidNode
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Feature #2229: Improve pathfinding AI
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Feature #2229: Improve pathfinding AI
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Feature #3025: Analogue gamepad movement controls
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Feature #3025: Analogue gamepad movement controls
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Feature #5033: Magic armor mitigation for creatures
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Feature #5033: Magic armor mitigation for creatures
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Feature #5034: Make enchanting window stay open after a failed attempt
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Feature #5034: Make enchanting window stay open after a failed attempt
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Feature #5036: Allow scripted faction leaving
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Feature #5036: Allow scripted faction leaving
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Feature #5046: Gamepad thumbstick cursor speed
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Feature #5051: Provide a separate textures for scrollbars
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Feature #5051: Provide a separate textures for scrollbars
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Task #4686: Upgrade media decoder to a more current FFmpeg API
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Task #4686: Upgrade media decoder to a more current FFmpeg API
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Task #4695: Optimize Distant Terrain memory consumption
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Task #4695: Optimize Distant Terrain memory consumption
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