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https://gitlab.com/OpenMW/openmw.git
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Modernize NiGeometryData
This commit is contained in:
parent
50a5d53b41
commit
89774716fb
@ -323,19 +323,19 @@ namespace
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init(mController);
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init(mController);
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mNiTriShapeData.recType = Nif::RC_NiTriShapeData;
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mNiTriShapeData.recType = Nif::RC_NiTriShapeData;
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mNiTriShapeData.vertices = { osg::Vec3f(0, 0, 0), osg::Vec3f(1, 0, 0), osg::Vec3f(1, 1, 0) };
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mNiTriShapeData.mVertices = { osg::Vec3f(0, 0, 0), osg::Vec3f(1, 0, 0), osg::Vec3f(1, 1, 0) };
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mNiTriShapeData.mNumTriangles = 1;
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mNiTriShapeData.mNumTriangles = 1;
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mNiTriShapeData.mTriangles = { 0, 1, 2 };
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mNiTriShapeData.mTriangles = { 0, 1, 2 };
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mNiTriShape.data = Nif::NiGeometryDataPtr(&mNiTriShapeData);
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mNiTriShape.data = Nif::NiGeometryDataPtr(&mNiTriShapeData);
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mNiTriShapeData2.recType = Nif::RC_NiTriShapeData;
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mNiTriShapeData2.recType = Nif::RC_NiTriShapeData;
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mNiTriShapeData2.vertices = { osg::Vec3f(0, 0, 1), osg::Vec3f(1, 0, 1), osg::Vec3f(1, 1, 1) };
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mNiTriShapeData2.mVertices = { osg::Vec3f(0, 0, 1), osg::Vec3f(1, 0, 1), osg::Vec3f(1, 1, 1) };
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mNiTriShapeData2.mNumTriangles = 1;
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mNiTriShapeData2.mNumTriangles = 1;
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mNiTriShapeData2.mTriangles = { 0, 1, 2 };
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mNiTriShapeData2.mTriangles = { 0, 1, 2 };
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mNiTriShape2.data = Nif::NiGeometryDataPtr(&mNiTriShapeData2);
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mNiTriShape2.data = Nif::NiGeometryDataPtr(&mNiTriShapeData2);
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mNiTriStripsData.recType = Nif::RC_NiTriStripsData;
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mNiTriStripsData.recType = Nif::RC_NiTriStripsData;
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mNiTriStripsData.vertices
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mNiTriStripsData.mVertices
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= { osg::Vec3f(0, 0, 0), osg::Vec3f(1, 0, 0), osg::Vec3f(1, 1, 0), osg::Vec3f(0, 1, 0) };
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= { osg::Vec3f(0, 0, 0), osg::Vec3f(1, 0, 0), osg::Vec3f(1, 1, 0), osg::Vec3f(0, 1, 0) };
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mNiTriStripsData.mNumTriangles = 2;
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mNiTriStripsData.mNumTriangles = 2;
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mNiTriStripsData.mStrips = { { 0, 1, 2, 3 } };
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mNiTriStripsData.mStrips = { { 0, 1, 2, 3 } };
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@ -11,72 +11,79 @@ namespace Nif
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void NiGeometryData::read(NIFStream* nif)
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void NiGeometryData::read(NIFStream* nif)
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{
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{
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 114))
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 114))
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nif->getInt(); // Group ID. (Almost?) always 0.
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nif->read(mGroupId);
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int verts = nif->getUShort();
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// Note: has special meaning for NiPSysData
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nif->read(mNumVertices);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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if (nif->getVersion() >= NIFStream::generateVersion(10, 1, 0, 0))
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nif->skip(2); // Keep flags and compress flags
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{
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nif->read(mKeepFlags);
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nif->read(mCompressFlags);
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}
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if (nif->getBoolean())
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bool hasVertices;
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nif->readVector(vertices, verts);
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nif->read(hasVertices);
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if (hasVertices)
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nif->readVector(mVertices, mNumVertices);
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unsigned int dataFlags = 0;
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
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dataFlags = nif->getUShort();
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nif->read(mDataFlags);
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if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS
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if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS
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&& nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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&& nif->getBethVersion() > NIFFile::BethVersion::BETHVER_FO3)
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nif->getUInt(); // Material CRC
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nif->read(mMaterialHash);
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if (nif->getBoolean())
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bool hasNormals;
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nif->read(hasNormals);
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if (hasNormals)
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{
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{
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nif->readVector(normals, verts);
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nif->readVector(mNormals, mNumVertices);
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if (dataFlags & 0x1000)
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if (mDataFlags & DataFlag_HasTangents)
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{
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{
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nif->readVector(tangents, verts);
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nif->readVector(mTangents, mNumVertices);
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nif->readVector(bitangents, verts);
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nif->readVector(mBitangents, mNumVertices);
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}
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}
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}
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}
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center = nif->getVector3();
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nif->read(mCenter);
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radius = nif->getFloat();
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nif->read(mRadius);
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if (nif->getBoolean())
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bool hasColors;
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nif->readVector(colors, verts);
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nif->read(hasColors);
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if (hasColors)
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nif->readVector(mColors, mNumVertices);
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unsigned int numUVs = dataFlags;
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if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0))
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if (nif->getVersion() <= NIFStream::generateVersion(4, 2, 2, 0))
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numUVs = nif->getUShort();
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nif->read(mDataFlags);
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// In Morrowind this field only corresponds to the number of UV sets.
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// In 4.0.0.2 the flags field corresponds to the number of UV sets.
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// In later games only the first 6 bits are used as a count and the rest are flags.
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// In later revisions the part that corresponds to the number is narrower.
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uint16_t numUVs = mDataFlags;
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if (nif->getVersion() > NIFFile::NIFVersion::VER_MW)
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if (nif->getVersion() > NIFFile::NIFVersion::VER_MW)
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{
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{
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numUVs &= 0x3f;
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numUVs &= DataFlag_NumUVsMask;
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if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() > 0)
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if (nif->getVersion() == NIFFile::NIFVersion::VER_BGS && nif->getBethVersion() > 0)
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numUVs &= 0x1;
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numUVs &= DataFlag_HasUV;
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}
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}
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bool hasUVs = true;
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bool hasUVs = true;
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if (nif->getVersion() <= NIFFile::NIFVersion::VER_MW)
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if (nif->getVersion() <= NIFFile::NIFVersion::VER_MW)
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hasUVs = nif->getBoolean();
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nif->read(hasUVs);
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if (hasUVs)
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if (hasUVs)
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{
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{
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uvlist.resize(numUVs);
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mUVList.resize(numUVs);
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for (unsigned int i = 0; i < numUVs; i++)
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for (std::vector<osg::Vec2f>& list : mUVList)
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{
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{
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nif->readVector(uvlist[i], verts);
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nif->readVector(list, mNumVertices);
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// flip the texture coordinates to convert them to the OpenGL convention of bottom-left image origin
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// flip the texture coordinates to convert them to the OpenGL convention of bottom-left image origin
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for (unsigned int uv = 0; uv < uvlist[i].size(); ++uv)
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for (osg::Vec2f& uv : list)
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{
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uv.y() = 1.f - uv.y();
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uvlist[i][uv] = osg::Vec2f(uvlist[i][uv].x(), 1.f - uvlist[i][uv].y());
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}
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}
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}
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}
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}
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0))
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nif->getUShort(); // Consistency flags
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nif->read(mConsistencyType);
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if (nif->getVersion() >= NIFStream::generateVersion(20, 0, 0, 4))
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if (nif->getVersion() >= NIFStream::generateVersion(20, 0, 0, 4))
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nif->skip(4); // Additional data
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nif->skip(4); // Additional data
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@ -130,14 +137,13 @@ namespace Nif
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{
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{
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NiGeometryData::read(nif);
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NiGeometryData::read(nif);
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size_t num = vertices.size();
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std::vector<uint8_t> flags;
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std::vector<uint8_t> flags;
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nif->readVector(flags, num);
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nif->readVector(flags, mNumVertices);
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// Can't construct a line from a single vertex.
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// Can't construct a line from a single vertex.
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if (num < 2)
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if (mNumVertices < 2)
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return;
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return;
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// Convert connectivity flags into usable geometry. The last element needs special handling.
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// Convert connectivity flags into usable geometry. The last element needs special handling.
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for (size_t i = 0; i < num - 1; ++i)
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for (uint16_t i = 0; i < mNumVertices - 1; ++i)
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{
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{
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if (flags[i] & 1)
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if (flags[i] & 1)
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{
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{
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@ -146,9 +152,9 @@ namespace Nif
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}
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}
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}
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}
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// If there are just two vertices, they can be connected twice. Probably isn't critical.
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// If there are just two vertices, they can be connected twice. Probably isn't critical.
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if (flags[num - 1] & 1)
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if (flags[mNumVertices - 1] & 1)
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{
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{
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mLines.emplace_back(num - 1);
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mLines.emplace_back(mNumVertices - 1);
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mLines.emplace_back(0);
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mLines.emplace_back(0);
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}
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}
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}
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}
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@ -164,21 +170,21 @@ namespace Nif
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if (nif->getVersion() <= NIFStream::generateVersion(10, 0, 1, 0))
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if (nif->getVersion() <= NIFStream::generateVersion(10, 0, 1, 0))
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std::fill(particleRadii.begin(), particleRadii.end(), nif->getFloat());
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std::fill(particleRadii.begin(), particleRadii.end(), nif->getFloat());
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else if (nif->getBoolean())
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else if (nif->getBoolean())
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nif->readVector(particleRadii, vertices.size());
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nif->readVector(particleRadii, mNumVertices);
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activeCount = nif->getUShort();
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activeCount = nif->getUShort();
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// Particle sizes
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// Particle sizes
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if (nif->getBoolean())
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if (nif->getBoolean())
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nif->readVector(sizes, vertices.size());
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nif->readVector(sizes, mNumVertices);
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0) && nif->getBoolean())
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if (nif->getVersion() >= NIFStream::generateVersion(10, 0, 1, 0) && nif->getBoolean())
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nif->readVector(rotations, vertices.size());
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nif->readVector(rotations, mNumVertices);
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if (nif->getVersion() >= NIFStream::generateVersion(20, 0, 0, 4))
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if (nif->getVersion() >= NIFStream::generateVersion(20, 0, 0, 4))
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{
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{
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if (nif->getBoolean())
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if (nif->getBoolean())
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nif->readVector(rotationAngles, vertices.size());
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nif->readVector(rotationAngles, mNumVertices);
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if (nif->getBoolean())
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if (nif->getBoolean())
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nif->readVector(rotationAxes, vertices.size());
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nif->readVector(rotationAxes, mNumVertices);
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}
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}
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}
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}
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@ -192,7 +198,7 @@ namespace Nif
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bool hasRotations;
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bool hasRotations;
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nif->read(hasRotations);
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nif->read(hasRotations);
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if (hasRotations)
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if (hasRotations)
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nif->readVector(rotations, vertices.size());
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nif->readVector(rotations, mNumVertices);
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}
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}
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void NiPosData::read(NIFStream* nif)
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void NiPosData::read(NIFStream* nif)
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@ -35,11 +35,27 @@ namespace Nif
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// Common ancestor for several data classes
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// Common ancestor for several data classes
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struct NiGeometryData : public Record
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struct NiGeometryData : public Record
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{
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{
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std::vector<osg::Vec3f> vertices, normals, tangents, bitangents;
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// Interpretation of Flags field differs depending on the version
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std::vector<osg::Vec4f> colors;
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enum DataFlags
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std::vector<std::vector<osg::Vec2f>> uvlist;
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{
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osg::Vec3f center;
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DataFlag_HasUV = 0x0001,
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float radius;
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DataFlag_NumUVsMask = 0x003F,
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DataFlag_HasTangents = 0x1000,
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};
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int32_t mGroupId{ 0 };
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uint16_t mNumVertices;
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uint8_t mKeepFlags{ 0 };
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uint8_t mCompressFlags{ 0 };
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std::vector<osg::Vec3f> mVertices;
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uint16_t mDataFlags{ 0 };
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uint32_t mMaterialHash;
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std::vector<osg::Vec3f> mNormals, mTangents, mBitangents;
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osg::Vec3f mCenter;
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float mRadius;
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std::vector<osg::Vec4f> mColors;
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std::vector<std::vector<osg::Vec2f>> mUVList;
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uint16_t mConsistencyType;
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void read(NIFStream* nif) override;
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void read(NIFStream* nif) override;
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};
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};
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@ -35,7 +35,7 @@ namespace
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void prepareTriangleMesh(btTriangleMesh& mesh, const Nif::NiTriBasedGeomData& data)
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void prepareTriangleMesh(btTriangleMesh& mesh, const Nif::NiTriBasedGeomData& data)
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{
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{
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// FIXME: copying vertices/indices individually is unreasonable
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// FIXME: copying vertices/indices individually is unreasonable
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const std::vector<osg::Vec3f>& vertices = data.vertices;
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const std::vector<osg::Vec3f>& vertices = data.mVertices;
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mesh.preallocateVertices(static_cast<int>(vertices.size()));
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mesh.preallocateVertices(static_cast<int>(vertices.size()));
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for (const osg::Vec3f& vertex : vertices)
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for (const osg::Vec3f& vertex : vertices)
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mesh.findOrAddVertex(Misc::Convert::toBullet(vertex), false);
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mesh.findOrAddVertex(Misc::Convert::toBullet(vertex), false);
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@ -381,7 +381,7 @@ namespace NifBullet
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if (args.mHasMarkers && Misc::StringUtils::ciStartsWith(niGeometry.name, "EditorMarker"))
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if (args.mHasMarkers && Misc::StringUtils::ciStartsWith(niGeometry.name, "EditorMarker"))
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return;
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return;
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if (niGeometry.data.empty() || niGeometry.data->vertices.empty())
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if (niGeometry.data.empty() || niGeometry.data->mVertices.empty())
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return;
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return;
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if (!niGeometry.skin.empty())
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if (!niGeometry.skin.empty())
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@ -1146,7 +1146,7 @@ namespace NifOsg
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if (particle.lifespan <= 0)
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if (particle.lifespan <= 0)
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continue;
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continue;
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if (particle.vertex >= particledata->vertices.size())
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if (particle.vertex >= particledata->mVertices.size())
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continue;
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continue;
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ParticleAgeSetter particletemplate(std::max(0.f, particle.lifetime));
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ParticleAgeSetter particletemplate(std::max(0.f, particle.lifetime));
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@ -1158,7 +1158,7 @@ namespace NifOsg
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// which can not be done in this loader since we are not attached to the scene yet. Will be fixed up
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// which can not be done in this loader since we are not attached to the scene yet. Will be fixed up
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// post-load in the SceneManager.
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// post-load in the SceneManager.
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created->setVelocity(particle.velocity);
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created->setVelocity(particle.velocity);
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const osg::Vec3f& position = particledata->vertices[particle.vertex];
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const osg::Vec3f& position = particledata->mVertices[particle.vertex];
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created->setPosition(position);
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created->setPosition(position);
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created->setColorRange(osgParticle::rangev4(partctrl->color, partctrl->color));
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created->setColorRange(osgParticle::rangev4(partctrl->color, partctrl->color));
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@ -1173,7 +1173,7 @@ namespace NifOsg
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}
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}
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// radius may be used to force a larger bounding box
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// radius may be used to force a larger bounding box
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box.expandBy(osg::BoundingSphere(osg::Vec3(0, 0, 0), particledata->radius));
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box.expandBy(osg::BoundingSphere(osg::Vec3(0, 0, 0), particledata->mRadius));
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partsys->setInitialBound(box);
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partsys->setInitialBound(box);
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}
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}
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@ -1346,9 +1346,9 @@ namespace NifOsg
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void handleNiGeometryData(osg::Geometry* geometry, const Nif::NiGeometryData* data,
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void handleNiGeometryData(osg::Geometry* geometry, const Nif::NiGeometryData* data,
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const std::vector<unsigned int>& boundTextures, const std::string& name)
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const std::vector<unsigned int>& boundTextures, const std::string& name)
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{
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{
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const auto& vertices = data->vertices;
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const auto& vertices = data->mVertices;
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const auto& normals = data->normals;
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const auto& normals = data->mNormals;
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const auto& colors = data->colors;
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const auto& colors = data->mColors;
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if (!vertices.empty())
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if (!vertices.empty())
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geometry->setVertexArray(new osg::Vec3Array(vertices.size(), vertices.data()));
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geometry->setVertexArray(new osg::Vec3Array(vertices.size(), vertices.data()));
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if (!normals.empty())
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if (!normals.empty())
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@ -1357,7 +1357,7 @@ namespace NifOsg
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if (!colors.empty())
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if (!colors.empty())
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geometry->setColorArray(new osg::Vec4Array(colors.size(), colors.data()), osg::Array::BIND_PER_VERTEX);
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geometry->setColorArray(new osg::Vec4Array(colors.size(), colors.data()), osg::Array::BIND_PER_VERTEX);
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const auto& uvlist = data->uvlist;
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const auto& uvlist = data->mUVList;
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int textureStage = 0;
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int textureStage = 0;
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for (std::vector<unsigned int>::const_iterator it = boundTextures.begin(); it != boundTextures.end();
|
for (std::vector<unsigned int>::const_iterator it = boundTextures.begin(); it != boundTextures.end();
|
||||||
++it, ++textureStage)
|
++it, ++textureStage)
|
||||||
@ -1473,7 +1473,7 @@ namespace NifOsg
|
|||||||
// above the actual renderable would be tedious.
|
// above the actual renderable would be tedious.
|
||||||
std::vector<const Nif::Property*> drawableProps;
|
std::vector<const Nif::Property*> drawableProps;
|
||||||
collectDrawableProperties(nifNode, parent, drawableProps);
|
collectDrawableProperties(nifNode, parent, drawableProps);
|
||||||
applyDrawableProperties(parentNode, drawableProps, composite, !niGeometryData->colors.empty(), animflags);
|
applyDrawableProperties(parentNode, drawableProps, composite, !niGeometryData->mColors.empty(), animflags);
|
||||||
}
|
}
|
||||||
|
|
||||||
void handleGeometry(const Nif::Node* nifNode, const Nif::Parent* parent, osg::Group* parentNode,
|
void handleGeometry(const Nif::Node* nifNode, const Nif::Parent* parent, osg::Group* parentNode,
|
||||||
|
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Reference in New Issue
Block a user