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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-14 01:19:59 +00:00

Set visibility flags and the render queue group for particles

This commit is contained in:
Chris Robinson 2013-04-07 02:08:33 -07:00
parent 2db72ae607
commit 878b4c15c5
3 changed files with 39 additions and 8 deletions

View File

@ -1,6 +1,7 @@
#include "activatoranimation.hpp"
#include <OgreEntity.h>
#include <OgreParticleSystem.h>
#include <OgreSceneManager.h>
#include <OgreSubEntity.h>
@ -29,14 +30,20 @@ ActivatorAnimation::ActivatorAnimation(const MWWorld::Ptr &ptr)
for(size_t i = 0;i < mObjectList.mEntities.size();i++)
{
Ogre::Entity *ent = mObjectList.mEntities[i];
ent->setVisibilityFlags(RV_Misc);
for(unsigned int j=0; j < ent->getNumSubEntities(); ++j)
{
Ogre::SubEntity* subEnt = ent->getSubEntity(j);
subEnt->setRenderQueueGroup(subEnt->getMaterial()->isTransparent() ? RQG_Alpha : RQG_Main);
}
}
for(size_t i = 0;i < mObjectList.mParticles.size();i++)
{
Ogre::ParticleSystem *part = mObjectList.mParticles[i];
part->setVisibilityFlags(RV_Misc);
ent->setVisibilityFlags(RV_Misc);
part->setRenderQueueGroup(RQG_Alpha);
}
setAnimationSource(mesh);
}

View File

@ -1,6 +1,7 @@
#include "creatureanimation.hpp"
#include <OgreEntity.h>
#include <OgreParticleSystem.h>
#include <OgreSceneManager.h>
#include <OgreSubEntity.h>
@ -37,6 +38,13 @@ CreatureAnimation::CreatureAnimation(const MWWorld::Ptr &ptr)
subEnt->setRenderQueueGroup(subEnt->getMaterial()->isTransparent() ? RQG_Alpha : RQG_Main);
}
}
for(size_t i = 0;i < mObjectList.mParticles.size();i++)
{
Ogre::ParticleSystem *part = mObjectList.mParticles[i];
part->setVisibilityFlags(RV_Actors);
part->setRenderQueueGroup(RQG_Alpha);
}
std::vector<std::string> names;
if((ref->mBase->mFlags&ESM::Creature::Biped))

View File

@ -2,6 +2,7 @@
#include <OgreSceneManager.h>
#include <OgreEntity.h>
#include <OgreParticleSystem.h>
#include <OgreSubEntity.h>
#include "../mwworld/esmstore.hpp"
@ -109,6 +110,15 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, Ogre::SceneNode* node, MWWor
subEnt->setRenderQueueGroup(subEnt->getMaterial()->isTransparent() ? RQG_Alpha : RQG_Main);
}
}
for(size_t i = 0;i < mObjectList.mParticles.size();i++)
{
Ogre::ParticleSystem *part = mObjectList.mParticles[i];
part->getUserObjectBindings().setUserAny(Ogre::Any(-1));
if(mVisibilityFlags != 0)
part->setVisibilityFlags(mVisibilityFlags);
part->setRenderQueueGroup(RQG_Alpha);
}
std::vector<std::string> skelnames(1, smodel);
if(!mNpc->isMale() && !isBeast)
@ -306,19 +316,25 @@ NifOgre::ObjectList NpcAnimation::insertBoundedPart(const std::string &model, in
{
NifOgre::ObjectList objects = NifOgre::Loader::createObjects(mObjectList.mSkelBase, bonename,
mInsert, model);
const std::vector<Ogre::Entity*> &parts = objects.mEntities;
for(size_t i = 0;i < parts.size();i++)
for(size_t i = 0;i < objects.mEntities.size();i++)
{
parts[i]->getUserObjectBindings().setUserAny(Ogre::Any(group));
if (mVisibilityFlags != 0)
parts[i]->setVisibilityFlags(mVisibilityFlags);
objects.mEntities[i]->getUserObjectBindings().setUserAny(Ogre::Any(group));
if(mVisibilityFlags != 0)
objects.mEntities[i]->setVisibilityFlags(mVisibilityFlags);
for(unsigned int j=0; j < parts[i]->getNumSubEntities(); ++j)
for(unsigned int j=0; j < objects.mEntities[i]->getNumSubEntities(); ++j)
{
Ogre::SubEntity* subEnt = parts[i]->getSubEntity(j);
Ogre::SubEntity* subEnt = objects.mEntities[i]->getSubEntity(j);
subEnt->setRenderQueueGroup(subEnt->getMaterial()->isTransparent() ? RQG_Alpha : RQG_Main);
}
}
for(size_t i = 0;i < objects.mParticles.size();i++)
{
objects.mParticles[i]->getUserObjectBindings().setUserAny(Ogre::Any(group));
if(mVisibilityFlags != 0)
objects.mParticles[i]->setVisibilityFlags(mVisibilityFlags);
objects.mParticles[i]->setRenderQueueGroup(RQG_Alpha);
}
if(objects.mSkelBase)
{
Ogre::AnimationStateSet *aset = objects.mSkelBase->getAllAnimationStates();