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Fix(cell.cpp): Don't try to update land for interiors
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@ -120,7 +120,7 @@ bool CSVRender::Cell::addObjects(int start, int end)
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void CSVRender::Cell::updateLand()
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{
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if (mLandDeleted)
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if (mLandDeleted || !mUpdateLand)
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return;
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mUpdateLand = false;
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