diff --git a/game/mwrender/interior.cpp b/game/mwrender/interior.cpp index 8ce5f93bba..4be62be1fe 100644 --- a/game/mwrender/interior.cpp +++ b/game/mwrender/interior.cpp @@ -142,8 +142,8 @@ void InteriorCellRender::configureFog() Ogre::ColourValue color; color.setAsRGBA (cell.cell->ambi.fog); - float high = 1000; - float low = 100; + float high = 10000; + float low = 8000; scene.getMgr()->setFog (FOG_LINEAR, color, 0, low, high); scene.getCamera()->setFarClipDistance (high + 10);