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Inventory item template.
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@ -186,35 +186,7 @@ void CSMTools::ReferenceableCheckStage::bookCheck(int stage, const CSMWorld::Ref
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const ESM::Book& Book = (dynamic_cast<const CSMWorld::Record<ESM::Book>& >(baserecord)).get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Book, Book.mId);
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//Checking for name
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if (Book.mName.empty())
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has an empty name");
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}
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//Checking for weight
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if (Book.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has negative weight");
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}
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//Checking for value
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if (Book.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has negative value");
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}
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//checking for model
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if (Book.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has no model");
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}
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//checking for icon
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if (Book.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + Book.mId + " has no icon");
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}
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inventoryItemCheck<ESM::Book>(Book, messages);
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//checking for enchantment points
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if (Book.mData.mEnchant < 0)
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@ -1009,3 +981,37 @@ void CSMTools::ReferenceableCheckStage::npcCheck(int stage, const CSMWorld::RefI
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//TODO: reputation, Disposition, rank, everything else
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}
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//Templates begins here
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void CSMTools::ReferenceableCheckStage::inventoryItemCheck(const item& item, std::vector< std::string >& messages)
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{
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if (item.mName.empty())
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{
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messages.push_back(id.toString() + "|" + item.mId + " has an empty name");
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}
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//Checking for weight
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if (item.mData.mWeight < 0)
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{
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messages.push_back(id.toString() + "|" + item.mId + " has negative weight");
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}
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//Checking for value
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if (item.mData.mValue < 0)
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{
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messages.push_back(id.toString() + "|" + item.mId + " has negative value");
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}
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//checking for model
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if (item.mModel.empty())
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{
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messages.push_back(id.toString() + "|" + item.mId + " has no model");
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}
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//checking for icon
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if (item.mIcon.empty())
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{
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messages.push_back(id.toString() + "|" + item.mId + " has no icon");
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}
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}
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@ -34,6 +34,9 @@ namespace CSMTools
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void miscCheck(int stage, const CSMWorld::RefIdDataContainer<ESM::Miscellaneous>& records, std::vector<std::string>& messages);
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void npcCheck(int stage, const CSMWorld::RefIdDataContainer<ESM::NPC>& records, std::vector<std::string>& messages);
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//TEMPLATE CHECKS
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template<typename item> void inventoryItemCheck(const item& item, std::vector<std::string>& messages); //for all inventory items.
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const CSMWorld::RefIdData& mReferencables;
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const CSMWorld::IdCollection<ESM::Race>& mRaces;
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const CSMWorld::IdCollection<ESM::Class>& mClasses;
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