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Merge pull request #1161 from Aussiemon/sdlfix
[Bug #2771] Handle SDL event 0x302 by doing nothing
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commit
81b9b07820
@ -102,6 +102,8 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
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if (evt.key.keysym.sym == SDLK_F3)
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mViewer->getEventQueue()->keyRelease(osgGA::GUIEventAdapter::KEY_F3);
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break;
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case SDL_TEXTEDITING:
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break;
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case SDL_TEXTINPUT:
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mKeyboardListener->textInput(evt.text);
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