diff --git a/files/shaders/debug_vertex.glsl b/files/shaders/debug_vertex.glsl index f68c3d6459..a26d2573cf 100644 --- a/files/shaders/debug_vertex.glsl +++ b/files/shaders/debug_vertex.glsl @@ -2,7 +2,7 @@ uniform mat4 projectionMatrix; -varying vec4 passColor; +centroid varying vec4 passColor; void main() {