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sdlcursormanager: Clarify ANDROID check
This check will not be needed in the upcoming versions of OSG. This was originally needed due to a bug in OSG that was fixed in https://github.com/openscenegraph/OpenSceneGraph/pull/1027
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@ -20,7 +20,7 @@
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#include "imagetosurface.hpp"
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#if defined(OSG_LIBRARY_STATIC) && !defined(ANDROID)
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#if defined(OSG_LIBRARY_STATIC) && (!defined(ANDROID) || OSG_VERSION_GREATER_THAN(3, 6, 5))
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// Sets the default windowing system interface according to the OS.
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// Necessary for OpenSceneGraph to do some things, like decompression.
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USE_GRAPHICSWINDOW()
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