mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-08 09:37:53 +00:00
Add missing changelog entries
This commit is contained in:
parent
bac0018a09
commit
7ef1ea1d6e
@ -114,6 +114,7 @@
|
||||
Bug #7553: Faction reaction loading is incorrect
|
||||
Bug #7557: Terrain::ChunkManager::createChunk is called twice for the same position, lod on initial loading
|
||||
Bug #7573: Drain Fatigue can't bring fatigue below zero by default
|
||||
Bug #7582: Skill specializations are hardcoded in character creation
|
||||
Bug #7585: Difference in interior lighting between OpenMW with legacy lighting method enabled and vanilla Morrowind
|
||||
Bug #7587: Quick load related crash
|
||||
Bug #7603: Scripts menu size is not updated properly
|
||||
@ -175,6 +176,7 @@
|
||||
Bug #7899: Editor: Doors can't be unlocked
|
||||
Bug #7901: Editor: Teleport-related fields shouldn't be editable if a ref does not teleport
|
||||
Bug #7908: Key bindings names in the settings menu are layout-specific
|
||||
Bug #7912: Lua: castRenderingRay fails to hit height map
|
||||
Bug #7943: Using "addSoulGem" and "dropSoulGem" commands to creatures works only with "Weapon & Shield" flagged ones
|
||||
Bug #7970: Difference of GetPCSleep (?) behavior between vanilla and OpenMW
|
||||
Bug #7980: Paralyzed NPCs' lips move
|
||||
@ -275,6 +277,7 @@
|
||||
Task #7113: Move from std::atoi to std::from_char
|
||||
Task #7117: Replace boost::scoped_array with std::vector
|
||||
Task #7151: Do not use std::strerror to get errno error message
|
||||
Task #7181: FFMpeg 5.1.1+ support
|
||||
Task #7394: Drop support for --fs-strict
|
||||
Task #7720: Drop 360-degree screenshot support
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user