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corrected a bug about rank.
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parent
03d6d1fb82
commit
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@ -488,7 +488,7 @@ namespace MWDialogue
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if(it!=stats.mFactionRank.end())
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{
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//check rank
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if(it->second < info.data.rank) return false;
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if(it->second < (int)info.data.rank) return false;
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}
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else
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{
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@ -505,7 +505,7 @@ namespace MWDialogue
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if(it!=stats.mFactionRank.end())
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{
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//check rank
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if(it->second < info.data.rank) return false;
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if(it->second < (int)info.data.PCrank) return false;
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}
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else
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{
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@ -307,7 +307,7 @@ namespace MWScript
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MWWorld::Ptr player = context.getEnvironment().mWorld->getPlayer().getPlayer();
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if(MWWorld::Class::get(player).getNpcStats(player).mFactionRank.find(factionID) == MWWorld::Class::get(player).getNpcStats(player).mFactionRank.end())
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{
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MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = 1;
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MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = 0;
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}
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else
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{
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@ -340,7 +340,7 @@ namespace MWScript
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MWWorld::Ptr player = context.getEnvironment().mWorld->getPlayer().getPlayer();
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if(MWWorld::Class::get(player).getNpcStats(player).mFactionRank.find(factionID) == MWWorld::Class::get(player).getNpcStats(player).mFactionRank.end())
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{
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MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = 1;
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MWWorld::Class::get(player).getNpcStats(player).mFactionRank[factionID] = 0;
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}
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else
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{
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