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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-17 10:21:11 +00:00

Vfx after Divine/Almsivi intervention should be attached to player

This commit is contained in:
Allofich 2016-09-19 22:20:16 +09:00
parent d1157b3e10
commit 7e3cca6d37

View File

@ -655,8 +655,7 @@ namespace MWMechanics
const ESM::Static* fx = MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>() const ESM::Static* fx = MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>()
.search("VFX_Summon_end"); .search("VFX_Summon_end");
if (fx) if (fx)
MWBase::Environment::get().getWorld()->spawnEffect("meshes\\" + fx->mModel, anim->addEffect("meshes\\" + fx->mModel, -1);
"", mCaster.getRefData().getPosition().asVec3());
return true; return true;
} }
else if (effectId == ESM::MagicEffect::AlmsiviIntervention) else if (effectId == ESM::MagicEffect::AlmsiviIntervention)
@ -666,8 +665,7 @@ namespace MWMechanics
const ESM::Static* fx = MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>() const ESM::Static* fx = MWBase::Environment::get().getWorld()->getStore().get<ESM::Static>()
.search("VFX_Summon_end"); .search("VFX_Summon_end");
if (fx) if (fx)
MWBase::Environment::get().getWorld()->spawnEffect("meshes\\" + fx->mModel, anim->addEffect("meshes\\" + fx->mModel, -1);
"", mCaster.getRefData().getPosition().asVec3());
return true; return true;
} }