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Fix errors due to BaseWhite material being removed
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@ -4,6 +4,7 @@
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#include <OgreHardwareBufferManager.h>
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#include <OgreRenderQueue.h>
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#include <OgreMaterialManager.h>
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#include <OgreStringConverter.h>
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#include <extern/shiny/Main/Factory.hpp>
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@ -56,7 +57,11 @@ namespace Terrain
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mVertexData->vertexBufferBinding->setBinding(3, colourBuffer);
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// Assign a default material in case terrain material fails to be created
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mMaterial = Ogre::MaterialManager::getSingleton().getByName("BaseWhite");
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// Since we are removing this material in the destructor, it must be cloned from BaseWhite
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// so the original always stays available.
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static int materialCount=0;
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mMaterial = Ogre::MaterialManager::getSingleton().getByName("BaseWhite")
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->clone("BaseWhite"+Ogre::StringConverter::toString(++materialCount));
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mIndexData = OGRE_NEW Ogre::IndexData();
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mIndexData->indexStart = 0;
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