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When searching object by id, search in active cells before searching in the player's inventory
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@ -529,12 +529,6 @@ namespace MWWorld
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return mPlayer->getPlayer();
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}
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Ptr ptr = Class::get (mPlayer->getPlayer()).
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getContainerStore (mPlayer->getPlayer()).search (name);
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if (!ptr.isEmpty())
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return ptr;
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std::string lowerCaseName = Misc::StringUtils::lowerCase(name);
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// active cells
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@ -548,6 +542,12 @@ namespace MWWorld
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return ptr;
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}
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Ptr ptr = Class::get (mPlayer->getPlayer()).
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getContainerStore (mPlayer->getPlayer()).search (lowerCaseName);
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if (!ptr.isEmpty())
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return ptr;
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if (!activeOnly)
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{
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ret = mCells.getPtr (lowerCaseName);
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