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Use two columns when there is too many checkboxes in launcher's tab
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@ -127,7 +127,7 @@ bool Launcher::AdvancedPage::loadSettings()
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{
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{
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loadSettingBool(viewOverShoulderCheckBox, "view over shoulder", "Camera");
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loadSettingBool(viewOverShoulderCheckBox, "view over shoulder", "Camera");
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connect(viewOverShoulderCheckBox, SIGNAL(toggled(bool)), this, SLOT(slotViewOverShoulderToggled(bool)));
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connect(viewOverShoulderCheckBox, SIGNAL(toggled(bool)), this, SLOT(slotViewOverShoulderToggled(bool)));
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viewOverShoulderGroup->setEnabled(viewOverShoulderCheckBox->checkState());
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viewOverShoulderVerticalLayout->setEnabled(viewOverShoulderCheckBox->checkState());
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loadSettingBool(autoSwitchShoulderCheckBox, "auto switch shoulder", "Camera");
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loadSettingBool(autoSwitchShoulderCheckBox, "auto switch shoulder", "Camera");
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loadSettingBool(previewIfStandStillCheckBox, "preview if stand still", "Camera");
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loadSettingBool(previewIfStandStillCheckBox, "preview if stand still", "Camera");
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loadSettingBool(deferredPreviewRotationCheckBox, "deferred preview rotation", "Camera");
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loadSettingBool(deferredPreviewRotationCheckBox, "deferred preview rotation", "Camera");
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@ -339,5 +339,5 @@ void Launcher::AdvancedPage::slotAnimSourcesToggled(bool checked)
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void Launcher::AdvancedPage::slotViewOverShoulderToggled(bool checked)
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void Launcher::AdvancedPage::slotViewOverShoulderToggled(bool checked)
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{
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{
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viewOverShoulderGroup->setEnabled(viewOverShoulderCheckBox->checkState());
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viewOverShoulderVerticalLayout->setEnabled(viewOverShoulderCheckBox->checkState());
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}
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}
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