mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-29 09:32:45 +00:00
Merge remote-tracking branch 'upstream/master' into newlauncher
This commit is contained in:
commit
7c1f00884d
@ -183,9 +183,13 @@ source_group(components\\misc FILES ${MISC} ${MISC_HEADER})
|
||||
|
||||
set(FILES
|
||||
${COMP_DIR}/files/path.cpp
|
||||
${COMP_DIR}/files/multidircollection.cpp
|
||||
${COMP_DIR}/files/collections.cpp
|
||||
)
|
||||
set(FILES_HEADER
|
||||
${COMP_DIR}/files/path.hpp
|
||||
${COMP_DIR}/files/multidircollection.hpp
|
||||
${COMP_DIR}/files/collections.hpp
|
||||
)
|
||||
source_group(components\\files FILES ${FILES} ${FILES_HEADER})
|
||||
|
||||
|
@ -218,6 +218,7 @@ OMW::Engine::Engine()
|
||||
, mScriptManager (0)
|
||||
, mScriptContext (0)
|
||||
, mGuiManager (0)
|
||||
, mFSStrict (false)
|
||||
{
|
||||
MWClass::registerClasses();
|
||||
}
|
||||
@ -240,15 +241,12 @@ OMW::Engine::~Engine()
|
||||
|
||||
void OMW::Engine::loadBSA()
|
||||
{
|
||||
boost::filesystem::directory_iterator end;
|
||||
const Files::MultiDirCollection& bsa = mFileCollections.getCollection (".bsa");
|
||||
|
||||
for (boost::filesystem::directory_iterator iter (mDataDir); iter!=end; ++iter)
|
||||
for (Files::MultiDirCollection::TIter iter (bsa.begin()); iter!=bsa.end(); ++iter)
|
||||
{
|
||||
if (boost::filesystem::extension (iter->path())==".bsa")
|
||||
{
|
||||
std::cout << "Adding " << iter->path().string() << std::endl;
|
||||
addBSA(iter->path().string());
|
||||
}
|
||||
std::cout << "Adding " << iter->second.string() << std::endl;
|
||||
addBSA (iter->second.string());
|
||||
}
|
||||
}
|
||||
|
||||
@ -261,11 +259,20 @@ void OMW::Engine::addResourcesDirectory (const boost::filesystem::path& path)
|
||||
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, true);
|
||||
}
|
||||
|
||||
void OMW::Engine::enableFSStrict()
|
||||
{
|
||||
mFSStrict = true;
|
||||
}
|
||||
|
||||
// Set data dir
|
||||
|
||||
void OMW::Engine::setDataDir (const boost::filesystem::path& dataDir)
|
||||
void OMW::Engine::setDataDirs (const std::vector<boost::filesystem::path>& dataDirs)
|
||||
{
|
||||
mDataDir = boost::filesystem::system_complete (dataDir);
|
||||
/// \todo remove mDataDir, once resources system can handle multiple directories
|
||||
assert (!dataDirs.empty());
|
||||
mDataDir = dataDirs[0];
|
||||
|
||||
mFileCollections = Files::Collections (dataDirs, !mFSStrict);
|
||||
}
|
||||
|
||||
// Set resource dir
|
||||
@ -318,15 +325,12 @@ void OMW::Engine::setNewGame()
|
||||
void OMW::Engine::go()
|
||||
{
|
||||
assert (!mEnvironment.mWorld);
|
||||
assert (!mDataDir.empty());
|
||||
assert (!mCellName.empty());
|
||||
assert (!mMaster.empty());
|
||||
|
||||
test.name = "";
|
||||
total = 0;
|
||||
|
||||
std::cout << "Data directory: " << mDataDir << "\n";
|
||||
|
||||
std::string cfgDir = Files::getPath (Files::Path_ConfigGlobal, "openmw", "");
|
||||
std::string cfgUserDir = Files::getPath (Files::Path_ConfigUser, "openmw", "");
|
||||
std::string plugCfg = "plugins.cfg";
|
||||
@ -358,8 +362,8 @@ void OMW::Engine::go()
|
||||
mPhysicEngine = new OEngine::Physic::PhysicEngine(shapeLoader);
|
||||
|
||||
// Create the world
|
||||
mEnvironment.mWorld = new MWWorld::World (mOgre, mPhysicEngine, mDataDir, mMaster, mResDir, mNewGame, mEnvironment);
|
||||
|
||||
mEnvironment.mWorld = new MWWorld::World (mOgre, mPhysicEngine, mFileCollections, mMaster,
|
||||
mResDir, mNewGame, mEnvironment);
|
||||
|
||||
// Set up the GUI system
|
||||
mGuiManager = new OEngine::GUI::MyGUIManager(mOgre.getWindow(), mOgre.getScene(), false, cfgDir);
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include <openengine/ogre/renderer.hpp>
|
||||
#include <openengine/bullet/physic.hpp>
|
||||
#include <components/compiler/extensions.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
|
||||
#include "mwworld/environment.hpp"
|
||||
#include "mwworld/ptr.hpp"
|
||||
@ -55,8 +56,6 @@ namespace OMW
|
||||
|
||||
class Engine : private Ogre::FrameListener
|
||||
{
|
||||
|
||||
//int nFiles;
|
||||
boost::filesystem::path mDataDir;
|
||||
boost::filesystem::path mResDir;
|
||||
OEngine::Render::OgreRenderer mOgre;
|
||||
@ -84,6 +83,9 @@ namespace OMW
|
||||
|
||||
MWWorld::Ptr mIgnoreLocalPtr;
|
||||
|
||||
Files::Collections mFileCollections;
|
||||
bool mFSStrict;
|
||||
|
||||
// not implemented
|
||||
Engine (const Engine&);
|
||||
Engine& operator= (const Engine&);
|
||||
@ -108,8 +110,14 @@ namespace OMW
|
||||
|
||||
~Engine();
|
||||
|
||||
/// Set data dir
|
||||
void setDataDir (const boost::filesystem::path& dataDir);
|
||||
/// Enable strict filesystem mode (do not fold case)
|
||||
///
|
||||
/// \attention The strict mode must be specified before any path-related settings
|
||||
/// are given to the engine.
|
||||
void enableFSStrict();
|
||||
|
||||
/// Set data dirs
|
||||
void setDataDirs (const std::vector<boost::filesystem::path>& dataDirs);
|
||||
|
||||
/// Set resource dir
|
||||
void setResourceDir (const boost::filesystem::path& parResDir);
|
||||
|
@ -42,8 +42,12 @@ bool parseOptions (int argc, char**argv, OMW::Engine& engine)
|
||||
|
||||
desc.add_options()
|
||||
("help", "print help message")
|
||||
("data", bpo::value<std::string>()->default_value ("data"),
|
||||
"set data directory")
|
||||
("data", bpo::value<std::vector<std::string> >()
|
||||
->default_value (std::vector<std::string>(), "data")
|
||||
->multitoken(),
|
||||
"set data directories (later directories have higher priority)")
|
||||
("data-local", bpo::value<std::string>()->default_value (""),
|
||||
"set local data directory (highest priority)")
|
||||
("resources", bpo::value<std::string>()->default_value ("resources"),
|
||||
"set resources directory")
|
||||
("start", bpo::value<std::string>()->default_value ("Beshara"),
|
||||
@ -70,6 +74,9 @@ bool parseOptions (int argc, char**argv, OMW::Engine& engine)
|
||||
( "script-all", boost::program_options::value<bool>()->
|
||||
implicit_value (true)->default_value (false),
|
||||
"compile all scripts (excluding dialogue scripts) at startup")
|
||||
( "fs-strict", boost::program_options::value<bool>()->
|
||||
implicit_value (true)->default_value (false),
|
||||
"strict file system handling (no case folding)")
|
||||
;
|
||||
|
||||
bpo::variables_map variables;
|
||||
@ -105,7 +112,18 @@ bool parseOptions (int argc, char**argv, OMW::Engine& engine)
|
||||
}
|
||||
|
||||
// directory settings
|
||||
engine.setDataDir (variables["data"].as<std::string>());
|
||||
if (variables["fs-strict"].as<bool>()==true)
|
||||
engine.enableFSStrict();
|
||||
|
||||
std::vector<std::string> dataDirs = variables["data"].as<std::vector<std::string> >();
|
||||
std::vector<boost::filesystem::path> dataDirs2 (dataDirs.begin(), dataDirs.end());
|
||||
|
||||
std::string local = variables["data-local"].as<std::string>();
|
||||
if (!local.empty())
|
||||
dataDirs.push_back (local);
|
||||
|
||||
engine.setDataDirs (dataDirs2);
|
||||
|
||||
engine.setResourceDir (variables["resources"].as<std::string>());
|
||||
|
||||
// master and plugin
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <iostream>
|
||||
|
||||
#include <components/bsa/bsa_archive.hpp>
|
||||
#include <components/files/collections.hpp>
|
||||
|
||||
#include "../mwrender/sky.hpp"
|
||||
#include "../mwrender/interior.hpp"
|
||||
@ -406,15 +407,16 @@ namespace MWWorld
|
||||
mCellChanged = true;
|
||||
}
|
||||
|
||||
World::World (OEngine::Render::OgreRenderer& renderer, OEngine::Physic::PhysicEngine* physEng, const boost::filesystem::path& dataDir,
|
||||
World::World (OEngine::Render::OgreRenderer& renderer, OEngine::Physic::PhysicEngine* physEng,
|
||||
const Files::Collections& fileCollections,
|
||||
const std::string& master, const boost::filesystem::path& resDir,
|
||||
bool newGame, Environment& environment)
|
||||
: mSkyManager (0), mScene (renderer,physEng), mPlayer (0), mCurrentCell (0), mGlobalVariables (0),
|
||||
mSky (false), mCellChanged (false), mEnvironment (environment)
|
||||
{
|
||||
mPhysEngine = physEng;
|
||||
boost::filesystem::path masterPath (dataDir);
|
||||
masterPath /= master;
|
||||
|
||||
boost::filesystem::path masterPath (fileCollections.getCollection (".esm").getPath (master));
|
||||
|
||||
std::cout << "Loading ESM " << masterPath.string() << "\n";
|
||||
|
||||
|
@ -26,6 +26,11 @@ namespace ESM
|
||||
struct Position;
|
||||
}
|
||||
|
||||
namespace Files
|
||||
{
|
||||
class Collections;
|
||||
}
|
||||
|
||||
namespace Render
|
||||
{
|
||||
class OgreRenderer;
|
||||
@ -107,7 +112,8 @@ namespace MWWorld
|
||||
/// interior cell.
|
||||
public:
|
||||
|
||||
World (OEngine::Render::OgreRenderer& renderer, OEngine::Physic::PhysicEngine* physEng, const boost::filesystem::path& dataDir,
|
||||
World (OEngine::Render::OgreRenderer& renderer, OEngine::Physic::PhysicEngine* physEng,
|
||||
const Files::Collections& fileCollections,
|
||||
const std::string& master, const boost::filesystem::path& resDir, bool newGame,
|
||||
Environment& environment);
|
||||
|
||||
|
27
components/files/collections.cpp
Normal file
27
components/files/collections.cpp
Normal file
@ -0,0 +1,27 @@
|
||||
|
||||
#include "collections.hpp"
|
||||
|
||||
namespace Files
|
||||
{
|
||||
Collections::Collections() : mFoldCase (false) {}
|
||||
|
||||
Collections::Collections (const std::vector<boost::filesystem::path>& directories, bool foldCase)
|
||||
: mDirectories (directories), mFoldCase (foldCase)
|
||||
{}
|
||||
|
||||
const MultiDirCollection& Collections::getCollection (const std::string& extension) const
|
||||
{
|
||||
std::map<std::string, MultiDirCollection>::iterator iter = mCollections.find (extension);
|
||||
|
||||
if (iter==mCollections.end())
|
||||
{
|
||||
std::pair<std::map<std::string, MultiDirCollection>::iterator, bool> result =
|
||||
mCollections.insert (std::make_pair (extension,
|
||||
MultiDirCollection (mDirectories, extension, mFoldCase)));
|
||||
|
||||
iter = result.first;
|
||||
}
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
}
|
28
components/files/collections.hpp
Normal file
28
components/files/collections.hpp
Normal file
@ -0,0 +1,28 @@
|
||||
#ifndef COMPONENTS_FILES_COLLECTION_HPP
|
||||
#define COMPONENTS_FILES_COLLECTION_HPP
|
||||
|
||||
#include "multidircollection.hpp"
|
||||
|
||||
namespace Files
|
||||
{
|
||||
class Collections
|
||||
{
|
||||
std::vector<boost::filesystem::path> mDirectories;
|
||||
bool mFoldCase;
|
||||
mutable std::map<std::string, MultiDirCollection> mCollections;
|
||||
|
||||
public:
|
||||
|
||||
Collections();
|
||||
|
||||
Collections (const std::vector<boost::filesystem::path>& directories, bool foldCase);
|
||||
///< Directories are listed with increasing priority.
|
||||
|
||||
const MultiDirCollection& getCollection (const std::string& extension) const;
|
||||
///< Return a file collection for the given extension. Extension must contain the
|
||||
/// leading dot and must be all lower-case.
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
102
components/files/multidircollection.cpp
Normal file
102
components/files/multidircollection.cpp
Normal file
@ -0,0 +1,102 @@
|
||||
|
||||
#include "multidircollection.hpp"
|
||||
|
||||
#include <cctype>
|
||||
|
||||
#include <algorithm>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
namespace Files
|
||||
{
|
||||
struct NameEqual
|
||||
{
|
||||
bool mStrict;
|
||||
|
||||
NameEqual (bool strict) : mStrict (strict) {}
|
||||
|
||||
bool operator() (const std::string& left, const std::string& right) const
|
||||
{
|
||||
if (mStrict)
|
||||
return left==right;
|
||||
|
||||
std::size_t len = left.length();
|
||||
|
||||
if (len!=right.length())
|
||||
return false;
|
||||
|
||||
for (std::size_t i=0; i<len; ++i)
|
||||
{
|
||||
char l = std::tolower (left[i]);
|
||||
char r = std::tolower (right[i]);
|
||||
|
||||
if (l!=r)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
MultiDirCollection::MultiDirCollection (const std::vector<boost::filesystem::path>& directories,
|
||||
const std::string& extension, bool foldCase)
|
||||
: mFiles (NameLess (!foldCase))
|
||||
{
|
||||
NameEqual equal (!foldCase);
|
||||
|
||||
for (std::vector<boost::filesystem::path>::const_iterator iter = directories.begin();
|
||||
iter!=directories.end(); ++iter)
|
||||
{
|
||||
boost::filesystem::path dataDirectory = *iter;
|
||||
|
||||
for (boost::filesystem::directory_iterator iter (dataDirectory);
|
||||
iter!=boost::filesystem::directory_iterator(); ++iter)
|
||||
{
|
||||
boost::filesystem::path path = *iter;
|
||||
|
||||
if (!equal (extension, path.extension()))
|
||||
continue;
|
||||
|
||||
std::string filename = path.filename();
|
||||
|
||||
TIter result = mFiles.find (filename);
|
||||
|
||||
if (result==mFiles.end())
|
||||
{
|
||||
mFiles.insert (std::make_pair (filename, path));
|
||||
}
|
||||
else if (result->first==filename)
|
||||
{
|
||||
mFiles[filename] = path;
|
||||
}
|
||||
else
|
||||
{
|
||||
// handle case folding
|
||||
mFiles.erase (result->first);
|
||||
mFiles.insert (std::make_pair (filename, path));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
boost::filesystem::path MultiDirCollection::getPath (const std::string& file) const
|
||||
{
|
||||
TIter iter = mFiles.find (file);
|
||||
|
||||
if (iter==mFiles.end())
|
||||
throw std::runtime_error ("file " + file + " not found");
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
MultiDirCollection::TIter MultiDirCollection::begin() const
|
||||
{
|
||||
return mFiles.begin();
|
||||
}
|
||||
|
||||
MultiDirCollection::TIter MultiDirCollection::end() const
|
||||
{
|
||||
return mFiles.end();
|
||||
}
|
||||
}
|
80
components/files/multidircollection.hpp
Normal file
80
components/files/multidircollection.hpp
Normal file
@ -0,0 +1,80 @@
|
||||
#ifndef COMPONENTS_FILES_MULTIDIRSOLLECTION_HPP
|
||||
#define COMPONENTS_FILES_MULTIDIRSOLLECTION_HPP
|
||||
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
namespace Files
|
||||
{
|
||||
struct NameLess
|
||||
{
|
||||
bool mStrict;
|
||||
|
||||
NameLess (bool strict) : mStrict (strict) {}
|
||||
|
||||
bool operator() (const std::string& left, const std::string& right) const
|
||||
{
|
||||
if (mStrict)
|
||||
return left<right;
|
||||
|
||||
std::size_t min = std::min (left.length(), right.length());
|
||||
|
||||
for (std::size_t i=0; i<min; ++i)
|
||||
{
|
||||
char l = std::tolower (left[i]);
|
||||
char r = std::tolower (right[i]);
|
||||
|
||||
if (l<r)
|
||||
return true;
|
||||
if (l>r)
|
||||
return false;
|
||||
}
|
||||
|
||||
return left.length()<right.length();
|
||||
}
|
||||
};
|
||||
|
||||
/// \brief File collection across several directories
|
||||
///
|
||||
/// This class lists all files with one specific extensions within one or more
|
||||
/// directories. If the same file appears more than once, the file in the directory
|
||||
/// with the higher priority is used.
|
||||
class MultiDirCollection
|
||||
{
|
||||
public:
|
||||
|
||||
typedef std::map<std::string, boost::filesystem::path, NameLess> TContainer;
|
||||
typedef TContainer::const_iterator TIter;
|
||||
|
||||
private:
|
||||
|
||||
TContainer mFiles;
|
||||
|
||||
public:
|
||||
|
||||
MultiDirCollection (const std::vector<boost::filesystem::path>& directories,
|
||||
const std::string& extension, bool foldCase);
|
||||
///< Directories are listed with increasing priority.
|
||||
/// \param extension The extension that should be listed in this collection. Must
|
||||
/// contain the leading dot.
|
||||
/// \param foldCase Ignore filename case
|
||||
|
||||
boost::filesystem::path getPath (const std::string& file) const;
|
||||
///< Return full path (including filename) of \æ file.
|
||||
///
|
||||
/// If the file does not exist, an exception is thrown. \a file must include
|
||||
/// the extension.
|
||||
|
||||
TIter begin() const;
|
||||
///< Return iterator pointing to the first file.
|
||||
|
||||
TIter end() const;
|
||||
///< Return iterator pointing past the last file.
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user