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added navigation mode icons to buttons
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@ -61,7 +61,7 @@ CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
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/// \todo replace icons
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/// \todo consider user-defined button-mapping
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tool->addButton (":door.png", "1st",
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tool->addButton (":scenetoolbar/1st-person", "1st",
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"First Person"
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"<ul><li>Mouse-Look while holding the left button</li>"
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"<li>WASD movement keys</li>"
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@ -70,7 +70,7 @@ CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
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"<li>Camera is held upright</li>"
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"<li>Hold shift to speed up movement</li>"
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"</ul>");
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tool->addButton (":GMST.png", "free",
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tool->addButton (":scenetoolbar/free-camera", "free",
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"Free Camera"
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"<ul><li>Mouse-Look while holding the left button</li>"
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"<li>Stafing (also vertically) via WASD or by holding the left mouse button and control</li>"
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@ -78,7 +78,7 @@ CSVWidget::SceneToolMode *CSVRender::WorldspaceWidget::makeNavigationSelector (
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"<li>Roll camera with Q and E keys</li>"
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"<li>Hold shift to speed up movement</li>"
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"</ul>");
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tool->addButton (":Info.png", "orbit",
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tool->addButton (":scenetoolbar/orbiting-camera", "orbit",
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"Orbiting Camera"
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"<ul><li>Always facing the centre point</li>"
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"<li>Rotate around the centre point via WASD or by moving the mouse while holding the left button</li>"
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@ -75,5 +75,8 @@
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<file alias="night">Moon-48.png</file>
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<file alias="day">Sun-48.png</file>
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<file alias="bright">Lightbulb-48.png</file>
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<file alias="1st-person">eyeballdude.png</file>
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<file alias="free-camera">flying eye.png</file>
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<file alias="orbiting-camera">orbit2.png</file>
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</qresource>
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</RCC>
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