diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index c437a21d51..27170d6a89 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -353,7 +353,7 @@ void CharacterController::refreshHitRecoilAnims(CharacterState& idle) void CharacterController::refreshJumpAnims(const WeaponInfo* weap, JumpingState jump, CharacterState& idle, CharacterState& movement, bool force) { - if (!force && jump == mJumpState && movement == CharState_None) + if (!force && jump == mJumpState && idle == CharState_None && movement == CharState_None) return; if (jump != JumpState_None)