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some OSG fixes
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@ -118,8 +118,9 @@ void CSVRender::CellArrow::buildShape()
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for (int i=0; i<6; ++i)
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colours->push_back (osg::Vec4f (0.8f, (i==2 || i==5) ? 0.6f : 0.4f, 0.0f, 1.0f));
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geometry->setColorArray (colours);
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geometry->setColorBinding (osg::Geometry::BIND_PER_VERTEX);
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geometry->setColorArray (colours, osg::Array::BIND_PER_VERTEX);
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geometry->getOrCreateStateSet()->setMode (GL_LIGHTING, osg::StateAttribute::OFF);
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osg::ref_ptr<osg::Geode> geode (new osg::Geode);
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geode->addDrawable (geometry);
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