mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 09:35:28 +00:00
Global map base layer
This commit is contained in:
parent
bec9abd319
commit
75ace9f8b5
@ -22,10 +22,10 @@ source_group(game FILES ${GAME} ${GAME_HEADER})
|
||||
add_openmw_dir (mwrender
|
||||
actors objects renderingmanager animation sky npcanimation vismask
|
||||
creatureanimation effectmanager util renderinginterface pathgrid rendermode
|
||||
bulletdebugdraw
|
||||
bulletdebugdraw globalmap
|
||||
# camera
|
||||
# localmap occlusionquery water shadows
|
||||
# characterpreview globalmap ripplesimulation refraction
|
||||
# characterpreview ripplesimulation refraction
|
||||
# terrainstorage weaponanimation
|
||||
)
|
||||
|
||||
|
@ -1,8 +1,9 @@
|
||||
#include "mapwindow.hpp"
|
||||
|
||||
#include <OgreSceneNode.h>
|
||||
#include <OgreVector2.h>
|
||||
|
||||
#include <osg/Texture2D>
|
||||
|
||||
#include <MyGUI_ScrollView.h>
|
||||
#include <MyGUI_ImageBox.h>
|
||||
#include <MyGUI_RenderManager.h>
|
||||
@ -14,6 +15,7 @@
|
||||
|
||||
#include <components/esm/globalmap.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
#include <components/myguiplatform/myguitexture.hpp>
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
@ -559,6 +561,7 @@ namespace MWGui
|
||||
: WindowPinnableBase("openmw_map_window.layout")
|
||||
, NoDrop(drag, mMainWidget)
|
||||
, LocalMapBase(customMarkers)
|
||||
, mGlobalMapTexture(NULL)
|
||||
, mGlobal(false)
|
||||
, mGlobalMap(0)
|
||||
//, mGlobalMapRender(0)
|
||||
@ -708,19 +711,23 @@ namespace MWGui
|
||||
|
||||
void MapWindow::renderGlobalMap(Loading::Listener* loadingListener)
|
||||
{
|
||||
#if 0
|
||||
mGlobalMapRender = new MWRender::GlobalMap("");
|
||||
mGlobalMapRender = new MWRender::GlobalMap();
|
||||
mGlobalMapRender->render(loadingListener);
|
||||
mGlobalMap->setCanvasSize (mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
|
||||
mGlobalMapImage->setSize(mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
|
||||
mGlobalMapImage->setImageTexture("GlobalMap.png");
|
||||
mGlobalMapOverlay->setImageTexture("GlobalMapOverlay");
|
||||
#endif
|
||||
|
||||
mGlobalMapTexture = new osgMyGUI::OSGTexture(mGlobalMapRender->getBaseTexture());
|
||||
mGlobalMapImage->setRenderItemTexture(mGlobalMapTexture);
|
||||
mGlobalMapImage->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f));
|
||||
|
||||
//mGlobalMapOverlay->setImageTexture("GlobalMapOverlay");
|
||||
}
|
||||
|
||||
MapWindow::~MapWindow()
|
||||
{
|
||||
//delete mGlobalMapRender;
|
||||
delete mGlobalMapTexture;
|
||||
|
||||
delete mGlobalMapRender;
|
||||
}
|
||||
|
||||
void MapWindow::setCellName(const std::string& cellName)
|
||||
@ -730,7 +737,6 @@ namespace MWGui
|
||||
|
||||
void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
#if 0
|
||||
CellId cell;
|
||||
cell.first = x;
|
||||
cell.second = y;
|
||||
@ -757,7 +763,6 @@ namespace MWGui
|
||||
markerWidget->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
|
||||
markerWidget->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MapWindow::cellExplored(int x, int y)
|
||||
@ -769,12 +774,11 @@ namespace MWGui
|
||||
{
|
||||
LocalMapBase::onFrame(dt);
|
||||
|
||||
#if 0
|
||||
for (std::vector<CellId>::iterator it = mQueuedToExplore.begin(); it != mQueuedToExplore.end(); ++it)
|
||||
{
|
||||
mGlobalMapRender->exploreCell(it->first, it->second);
|
||||
}
|
||||
#endif
|
||||
|
||||
mQueuedToExplore.clear();
|
||||
|
||||
NoDrop::onFrame(dt);
|
||||
@ -831,14 +835,12 @@ namespace MWGui
|
||||
|
||||
void MapWindow::globalMapUpdatePlayer ()
|
||||
{
|
||||
#if 0
|
||||
// For interiors, position is set by WindowManager via setGlobalMapPlayerPosition
|
||||
if (MWBase::Environment::get().getWorld ()->isCellExterior ())
|
||||
{
|
||||
Ogre::Vector3 pos = MWBase::Environment::get().getWorld ()->getPlayerPtr().getRefData ().getBaseNode ()->_getDerivedPosition ();
|
||||
setGlobalMapPlayerPosition(pos.x, pos.y);
|
||||
osg::Vec3f pos = MWBase::Environment::get().getWorld ()->getPlayerPtr().getRefData().getPosition().asVec3();
|
||||
setGlobalMapPlayerPosition(pos.x(), pos.y());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MapWindow::notifyPlayerUpdate ()
|
||||
@ -848,7 +850,6 @@ namespace MWGui
|
||||
|
||||
void MapWindow::setGlobalMapPlayerPosition(float worldX, float worldY)
|
||||
{
|
||||
#if 0
|
||||
float x, y;
|
||||
mGlobalMapRender->worldPosToImageSpace (worldX, worldY, x, y);
|
||||
x *= mGlobalMapRender->getWidth();
|
||||
@ -860,7 +861,6 @@ namespace MWGui
|
||||
MyGUI::IntSize viewsize = mGlobalMap->getSize();
|
||||
MyGUI::IntPoint viewoffs(static_cast<int>(viewsize.width * 0.5f - x), static_cast<int>(viewsize.height *0.5 - y));
|
||||
mGlobalMap->setViewOffset(viewoffs);
|
||||
#endif
|
||||
}
|
||||
|
||||
void MapWindow::setGlobalMapPlayerDir(const float x, const float y)
|
||||
@ -876,7 +876,7 @@ namespace MWGui
|
||||
{
|
||||
mMarkers.clear();
|
||||
|
||||
//mGlobalMapRender->clear();
|
||||
mGlobalMapRender->clear();
|
||||
mChanged = true;
|
||||
|
||||
while (mEventBoxGlobal->getChildCount())
|
||||
@ -885,7 +885,6 @@ namespace MWGui
|
||||
|
||||
void MapWindow::write(ESM::ESMWriter &writer, Loading::Listener& progress)
|
||||
{
|
||||
#if 0
|
||||
ESM::GlobalMap map;
|
||||
mGlobalMapRender->write(map);
|
||||
|
||||
@ -894,12 +893,10 @@ namespace MWGui
|
||||
writer.startRecord(ESM::REC_GMAP);
|
||||
map.save(writer);
|
||||
writer.endRecord(ESM::REC_GMAP);
|
||||
#endif
|
||||
}
|
||||
|
||||
void MapWindow::readRecord(ESM::ESMReader &reader, uint32_t type)
|
||||
{
|
||||
#if 0
|
||||
if (type == ESM::REC_GMAP)
|
||||
{
|
||||
ESM::GlobalMap map;
|
||||
@ -914,7 +911,6 @@ namespace MWGui
|
||||
addVisitedLocation(cell->mName, it->first, it->second);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MapWindow::setAlpha(float alpha)
|
||||
|
@ -195,6 +195,7 @@ namespace MWGui
|
||||
void globalMapUpdatePlayer();
|
||||
|
||||
MyGUI::ScrollView* mGlobalMap;
|
||||
MyGUI::ITexture* mGlobalMapTexture;
|
||||
MyGUI::ImageBox* mGlobalMapImage;
|
||||
MyGUI::ImageBox* mGlobalMapOverlay;
|
||||
MyGUI::ImageBox* mPlayerArrowLocal;
|
||||
@ -216,7 +217,7 @@ namespace MWGui
|
||||
MyGUI::Button* mEventBoxGlobal;
|
||||
MyGUI::Button* mEventBoxLocal;
|
||||
|
||||
//MWRender::GlobalMap* mGlobalMapRender;
|
||||
MWRender::GlobalMap* mGlobalMapRender;
|
||||
|
||||
EditNoteDialog mEditNoteDialog;
|
||||
ESM::CustomMarker mEditingMarker;
|
||||
|
@ -1,14 +1,9 @@
|
||||
#include "globalmap.hpp"
|
||||
|
||||
#include <boost/filesystem.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
#include <climits>
|
||||
|
||||
#include <OgreImage.h>
|
||||
#include <OgreTextureManager.h>
|
||||
#include <OgreColourValue.h>
|
||||
#include <OgreHardwareVertexBuffer.h>
|
||||
#include <OgreRoot.h>
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
#include <osg/Image>
|
||||
#include <osg/Texture2D>
|
||||
|
||||
#include <components/loadinglistener/loadinglistener.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
@ -23,9 +18,8 @@
|
||||
namespace MWRender
|
||||
{
|
||||
|
||||
GlobalMap::GlobalMap(const std::string &cacheDir)
|
||||
: mCacheDir(cacheDir)
|
||||
, mMinX(0), mMaxX(0)
|
||||
GlobalMap::GlobalMap()
|
||||
: mMinX(0), mMaxX(0)
|
||||
, mMinY(0), mMaxY(0)
|
||||
, mWidth(0)
|
||||
, mHeight(0)
|
||||
@ -35,13 +29,10 @@ namespace MWRender
|
||||
|
||||
GlobalMap::~GlobalMap()
|
||||
{
|
||||
Ogre::TextureManager::getSingleton().remove(mOverlayTexture->getName());
|
||||
}
|
||||
|
||||
void GlobalMap::render (Loading::Listener* loadingListener)
|
||||
{
|
||||
Ogre::TexturePtr tex;
|
||||
|
||||
const MWWorld::ESMStore &esmStore =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
@ -67,7 +58,9 @@ namespace MWRender
|
||||
loadingListener->setProgressRange((mMaxX-mMinX+1) * (mMaxY-mMinY+1));
|
||||
loadingListener->setProgress(0);
|
||||
|
||||
std::vector<Ogre::uchar> data (mWidth * mHeight * 3);
|
||||
osg::ref_ptr<osg::Image> image = new osg::Image;
|
||||
image->allocateImage(mWidth, mHeight, 1, GL_RGB, GL_UNSIGNED_BYTE);
|
||||
unsigned char* data = image->data();
|
||||
|
||||
for (int x = mMinX; x <= mMaxX; ++x)
|
||||
{
|
||||
@ -139,16 +132,8 @@ namespace MWRender
|
||||
}
|
||||
}
|
||||
|
||||
Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&data[0], data.size()));
|
||||
|
||||
tex = Ogre::TextureManager::getSingleton ().createManual ("GlobalMap.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_B8G8R8, Ogre::TU_STATIC);
|
||||
tex->loadRawData(stream, mWidth, mHeight, Ogre::PF_B8G8R8);
|
||||
|
||||
tex->load();
|
||||
|
||||
mOverlayTexture = Ogre::TextureManager::getSingleton().createManual("GlobalMapOverlay", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
Ogre::TEX_TYPE_2D, mWidth, mHeight, 0, Ogre::PF_A8B8G8R8, Ogre::TU_DYNAMIC, this);
|
||||
mBaseTexture = new osg::Texture2D;
|
||||
mBaseTexture->setImage(image);
|
||||
|
||||
clear();
|
||||
|
||||
@ -172,13 +157,14 @@ namespace MWRender
|
||||
|
||||
void GlobalMap::exploreCell(int cellX, int cellY)
|
||||
{
|
||||
float originX = static_cast<float>((cellX - mMinX) * mCellSize);
|
||||
//float originX = static_cast<float>((cellX - mMinX) * mCellSize);
|
||||
// NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is
|
||||
float originY = static_cast<float>(mHeight - (cellY + 1 - mMinY) * mCellSize);
|
||||
//float originY = static_cast<float>(mHeight - (cellY + 1 - mMinY) * mCellSize);
|
||||
|
||||
if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY)
|
||||
return;
|
||||
|
||||
/*
|
||||
Ogre::TexturePtr localMapTexture = Ogre::TextureManager::getSingleton().getByName("Cell_"
|
||||
+ boost::lexical_cast<std::string>(cellX) + "_" + boost::lexical_cast<std::string>(cellY));
|
||||
|
||||
@ -208,24 +194,19 @@ namespace MWRender
|
||||
mOverlayImage.setColourAt(backup.getColourAt(x, y, 0), static_cast<size_t>(originX + x), static_cast<size_t>(originY + y), 0);
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void GlobalMap::clear()
|
||||
{
|
||||
/*
|
||||
Ogre::uchar* buffer = OGRE_ALLOC_T(Ogre::uchar, mWidth * mHeight * 4, Ogre::MEMCATEGORY_GENERAL);
|
||||
memset(buffer, 0, mWidth * mHeight * 4);
|
||||
|
||||
mOverlayImage.loadDynamicImage(&buffer[0], mWidth, mHeight, 1, Ogre::PF_A8B8G8R8, true); // pass ownership of buffer to image
|
||||
|
||||
mOverlayTexture->load();
|
||||
}
|
||||
|
||||
void GlobalMap::loadResource(Ogre::Resource *resource)
|
||||
{
|
||||
Ogre::Texture* tex = static_cast<Ogre::Texture*>(resource);
|
||||
Ogre::ConstImagePtrList list;
|
||||
list.push_back(&mOverlayImage);
|
||||
tex->_loadImages(list);
|
||||
*/
|
||||
}
|
||||
|
||||
void GlobalMap::write(ESM::GlobalMap& map)
|
||||
@ -235,9 +216,11 @@ namespace MWRender
|
||||
map.mBounds.mMinY = mMinY;
|
||||
map.mBounds.mMaxY = mMaxY;
|
||||
|
||||
/*
|
||||
Ogre::DataStreamPtr encoded = mOverlayImage.encode("png");
|
||||
map.mImageData.resize(encoded->size());
|
||||
encoded->read(&map.mImageData[0], encoded->size());
|
||||
*/
|
||||
}
|
||||
|
||||
void GlobalMap::read(ESM::GlobalMap& map)
|
||||
@ -253,6 +236,7 @@ namespace MWRender
|
||||
|| bounds.mMinY > bounds.mMaxY)
|
||||
throw std::runtime_error("invalid map bounds");
|
||||
|
||||
/*
|
||||
Ogre::Image image;
|
||||
Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&map.mImageData[0], map.mImageData.size()));
|
||||
image.load(stream, "png");
|
||||
@ -309,5 +293,11 @@ namespace MWRender
|
||||
mOverlayTexture->convertToImage(mOverlayImage);
|
||||
|
||||
Ogre::TextureManager::getSingleton().remove("@temp");
|
||||
*/
|
||||
}
|
||||
|
||||
osg::ref_ptr<osg::Texture2D> GlobalMap::getBaseTexture()
|
||||
{
|
||||
return mBaseTexture;
|
||||
}
|
||||
}
|
||||
|
@ -2,8 +2,14 @@
|
||||
#define GAME_RENDER_GLOBALMAP_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <OgreTexture.h>
|
||||
#include <osg/ref_ptr>
|
||||
|
||||
namespace osg
|
||||
{
|
||||
class Texture2D;
|
||||
}
|
||||
|
||||
namespace Loading
|
||||
{
|
||||
@ -18,10 +24,10 @@ namespace ESM
|
||||
namespace MWRender
|
||||
{
|
||||
|
||||
class GlobalMap : public Ogre::ManualResourceLoader
|
||||
class GlobalMap
|
||||
{
|
||||
public:
|
||||
GlobalMap(const std::string& cacheDir);
|
||||
GlobalMap();
|
||||
~GlobalMap();
|
||||
|
||||
void render(Loading::Listener* loadingListener);
|
||||
@ -37,23 +43,21 @@ namespace MWRender
|
||||
|
||||
void exploreCell (int cellX, int cellY);
|
||||
|
||||
virtual void loadResource(Ogre::Resource* resource);
|
||||
|
||||
/// Clears the overlay
|
||||
void clear();
|
||||
|
||||
void write (ESM::GlobalMap& map);
|
||||
void read (ESM::GlobalMap& map);
|
||||
|
||||
private:
|
||||
std::string mCacheDir;
|
||||
osg::ref_ptr<osg::Texture2D> getBaseTexture();
|
||||
//osg::ref_ptr<osg::Texture2D> getOverlayTexture();
|
||||
|
||||
private:
|
||||
int mCellSize;
|
||||
|
||||
std::vector< std::pair<int,int> > mExploredCells;
|
||||
|
||||
Ogre::TexturePtr mOverlayTexture;
|
||||
Ogre::Image mOverlayImage; // Backup in system memory
|
||||
osg::ref_ptr<osg::Texture2D> mBaseTexture;
|
||||
|
||||
int mWidth;
|
||||
int mHeight;
|
||||
|
Loading…
x
Reference in New Issue
Block a user