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Ignore FLTV from old savegames
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@ -63,6 +63,8 @@ void ESM::CellRef::load (ESMReader& esm, bool wideRefNum)
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mTrap = esm.getHNOString ("TNAM");
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mTrap = esm.getHNOString ("TNAM");
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esm.getHNOT (mReferenceBlocked, "UNAM");
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esm.getHNOT (mReferenceBlocked, "UNAM");
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if (esm.isNextSub("FLTV")) // no longer used
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esm.skipHSub();
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esm.getHNOT(mPos, "DATA", 24);
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esm.getHNOT(mPos, "DATA", 24);
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