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one more fix to SavedGame record saving

This commit is contained in:
Marc Zinnschlag 2013-11-30 11:05:07 +01:00
parent e432ab5e8a
commit 750133c0dd

View File

@ -33,6 +33,6 @@ void ESM::SavedGame::save (ESMWriter &esm) const
for (std::vector<std::string>::const_iterator iter (mContentFiles.begin());
iter!=mContentFiles.end(); ++iter)
esm.writeHNCString ("DEPE", *iter);
esm.writeHNString ("DEPE", *iter);
}