diff --git a/CHANGELOG.md b/CHANGELOG.md
index d83d38fd78..e8c835a58a 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -114,6 +114,7 @@
     Bug #4575: Weird result of attack animation blending with movement animations
     Bug #4576: Reset of idle animations when attack can not be started
     Bug #4591: Attack strength should be 0 if player did not hold the attack button
+    Bug #4593: Editor: Instance dragging is broken
     Bug #4597: <> operator causes a compile error
     Bug #4604: Picking up gold from the ground only makes 1 grabbed
     Bug #4607: Scaling for animated collision shapes is applied twice
diff --git a/apps/opencs/view/render/worldspacewidget.cpp b/apps/opencs/view/render/worldspacewidget.cpp
index 5b825fab1f..7e405266ee 100644
--- a/apps/opencs/view/render/worldspacewidget.cpp
+++ b/apps/opencs/view/render/worldspacewidget.cpp
@@ -648,11 +648,6 @@ void CSVRender::WorldspaceWidget::mouseMoveEvent (QMouseEvent *event)
             mDragX = event->posF().x();
             mDragY = height() - event->posF().y();
 #endif
-
-            if (mDragMode == InteractionType_PrimaryEdit)
-            {
-                editMode.drag (event->pos(), mDragX, mDragY, mDragFactor); // note: terraintexturemode only uses pos
-            }
         }
     }
     else