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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-25 06:35:30 +00:00

Merge branch 'script'

This commit is contained in:
Marc Zinnschlag 2011-03-23 17:07:05 +01:00
commit 7144657cfc
7 changed files with 74 additions and 2 deletions

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@ -84,7 +84,7 @@ void MWScene::doPhysics (float duration, MWWorld::World& world,
MWWorld::DoingPhysics scopeGuard;
//set the DebugRenderingMode. To disable it,set it to 0
eng->setDebugRenderingMode(1);
// eng->setDebugRenderingMode(1);
//set the walkdirection to 0 (no movement) for every actor)
for(std::map<std::string,OEngine::Physic::PhysicActor*>::iterator it = eng->PhysicActorMap.begin(); it != eng->PhysicActorMap.end();it++)
@ -213,3 +213,16 @@ void MWScene::toggleCollisionMode()
}
}
}
void MWScene::toggleRenderMode (int mode)
{
switch (mode)
{
case MWWorld::World::Render_CollisionDebug:
// TODO use a proper function instead of accessing the member variable
// directly.
eng->setDebugRenderingMode (!eng->isDebugCreated);
break;
}
}

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@ -92,6 +92,11 @@ namespace MWRender
/// Toggle collision mode for player. If disabled player object should ignore
/// collisions and gravity.
void toggleCollisionMode();
/// Toggle render mode
/// \todo Using an int instead of a enum here to avoid cyclic includes. Will be fixed
/// when the mw*-refactoring is done.
void toggleRenderMode (int mode);
};
}

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@ -8,6 +8,7 @@
#include <components/interpreter/opcodes.hpp>
#include "../mwworld/world.hpp"
#include "../mwworld/player.hpp"
#include "interpretercontext.hpp"
@ -84,9 +85,27 @@ namespace MWScript
}
};
class OpGetInterior : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
InterpreterContext& context
= static_cast<InterpreterContext&> (runtime.getContext());
bool interior =
context.getWorld().getPlayer().getPlayer().getCell()->cell->data.flags &
ESM::Cell::Interior;
runtime.push (interior ? 1 : 0);
}
};
const int opcodeCellChanged = 0x2000000;
const int opcodeCOC = 0x2000026;
const int opcodeCOE = 0x200008e;
const int opcodeGetInterior = 0x2000131;
void registerExtensions (Compiler::Extensions& extensions)
{
@ -95,6 +114,7 @@ namespace MWScript
extensions.registerInstruction ("centeroncell", "S", opcodeCOC);
extensions.registerInstruction ("coe", "ll", opcodeCOE);
extensions.registerInstruction ("centeronexterior", "ll", opcodeCOE);
extensions.registerFunction ("getinterior", 'l', "", opcodeGetInterior);
}
void installOpcodes (Interpreter::Interpreter& interpreter)
@ -102,6 +122,7 @@ namespace MWScript
interpreter.installSegment5 (opcodeCellChanged, new OpCellChanged);
interpreter.installSegment5 (opcodeCOC, new OpCOC);
interpreter.installSegment5 (opcodeCOE, new OpCOE);
interpreter.installSegment5 (opcodeGetInterior, new OpGetInterior);
}
}
}

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@ -102,4 +102,6 @@ op 0x20000df-0x20000f9: SetSkill, explicit reference
op 0x20000fa-0x2000114: ModSkill
op 0x2000115-0x200012f: ModSKill, explicit reference
op 0x2000130: ToggleCollision
opcodes 0x2000131-0x3ffffff unused
op 0x2000131: GetInterior
op 0x2000132: ToggleCollsionDebug
opcodes 0x2000133-0x3ffffff unused

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@ -90,6 +90,18 @@ namespace MWScript
}
};
class OpToggleCollisionDebug : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
InterpreterContext& context =
static_cast<InterpreterContext&> (runtime.getContext());
context.getWorld().toggleRenderMode (MWWorld::World::Render_CollisionDebug);
}
};
const int opcodeXBox = 0x200000c;
const int opcodeOnActivate = 0x200000d;
@ -98,6 +110,7 @@ namespace MWScript
const int opcodeLockExplicit = 0x20005;
const int opcodeUnlock = 0x200008c;
const int opcodeUnlockExplicit = 0x200008d;
const int opcodeToggleCollisionDebug = 0x2000132;
void registerExtensions (Compiler::Extensions& extensions)
{
@ -106,6 +119,10 @@ namespace MWScript
extensions.registerInstruction ("activate", "", opcodeActivate);
extensions.registerInstruction ("lock", "/l", opcodeLock, opcodeLockExplicit);
extensions.registerInstruction ("unlock", "", opcodeUnlock, opcodeUnlockExplicit);
extensions.registerInstruction ("togglecollisionboxes", "", opcodeToggleCollisionDebug);
extensions.registerInstruction ("togglecollisiongrid", "", opcodeToggleCollisionDebug);
extensions.registerInstruction ("tcb", "", opcodeToggleCollisionDebug);
extensions.registerInstruction ("tcg", "", opcodeToggleCollisionDebug);
}
void installOpcodes (Interpreter::Interpreter& interpreter)
@ -117,6 +134,7 @@ namespace MWScript
interpreter.installSegment3 (opcodeLockExplicit, new OpLock<ExplicitRef>);
interpreter.installSegment5 (opcodeUnlock, new OpUnlock<ImplicitRef>);
interpreter.installSegment5 (opcodeUnlockExplicit, new OpUnlock<ExplicitRef>);
interpreter.installSegment5 (opcodeToggleCollisionDebug, new OpToggleCollisionDebug);
}
}
}

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@ -859,4 +859,9 @@ namespace MWWorld
{
mScene.toggleCollisionMode();
}
void World::toggleRenderMode (RenderMode mode)
{
mScene.toggleRenderMode (mode);
}
}

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@ -50,6 +50,11 @@ namespace MWWorld
public:
typedef std::list<std::pair<std::string, Ptr> > ScriptList;
enum RenderMode
{
Render_CollisionDebug
};
private:
typedef std::map<Ptr::CellStore *, MWRender::CellRender *> CellRenderCollection;
@ -183,6 +188,9 @@ namespace MWWorld
void toggleCollisionMode();
///< Toggle collision mode for player. If disabled player object should ignore
/// collisions and gravity.
void toggleRenderMode (RenderMode mode);
///< Toggle a render mode.
};
}