diff --git a/apps/openmw/mwgui/settingswindow.cpp b/apps/openmw/mwgui/settingswindow.cpp index b87154df87..74def66e3e 100644 --- a/apps/openmw/mwgui/settingswindow.cpp +++ b/apps/openmw/mwgui/settingswindow.cpp @@ -35,10 +35,8 @@ namespace return "Anisotropic"; else if (val == "bilinear") return "Bilinear"; - else if (val == "trilinear") + else return "Trilinear"; - else if (val == "none") - return "None"; } void parseResolution (int &x, int &y, const std::string& str) diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index d449ba0b69..b1e2240bae 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -119,11 +119,14 @@ RenderingManager::RenderingManager(OEngine::Render::OgreRenderer& _rend, const b // Set default texture filtering options TextureFilterOptions tfo; std::string filter = Settings::Manager::getString("texture filtering", "General"); +#ifndef ANDROID if (filter == "anisotropic") tfo = TFO_ANISOTROPIC; else if (filter == "trilinear") tfo = TFO_TRILINEAR; else if (filter == "bilinear") tfo = TFO_BILINEAR; - else if (filter == "none") tfo = TFO_NONE; - + else /*if (filter == "none")*/ tfo = TFO_NONE; +#else + tfo = TFO_NONE; +#endif MaterialManager::getSingleton().setDefaultTextureFiltering(tfo); MaterialManager::getSingleton().setDefaultAnisotropy( (filter == "anisotropic") ? Settings::Manager::getInt("anisotropy", "General") : 1 ); diff --git a/files/mygui/openmw_settings_window.layout b/files/mygui/openmw_settings_window.layout index d2aac01d2d..fa64856883 100644 --- a/files/mygui/openmw_settings_window.layout +++ b/files/mygui/openmw_settings_window.layout @@ -324,7 +324,6 @@ -