diff --git a/apps/openmw/mwgui/settingswindow.cpp b/apps/openmw/mwgui/settingswindow.cpp
index b87154df87..74def66e3e 100644
--- a/apps/openmw/mwgui/settingswindow.cpp
+++ b/apps/openmw/mwgui/settingswindow.cpp
@@ -35,10 +35,8 @@ namespace
return "Anisotropic";
else if (val == "bilinear")
return "Bilinear";
- else if (val == "trilinear")
+ else
return "Trilinear";
- else if (val == "none")
- return "None";
}
void parseResolution (int &x, int &y, const std::string& str)
diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp
index d449ba0b69..b1e2240bae 100644
--- a/apps/openmw/mwrender/renderingmanager.cpp
+++ b/apps/openmw/mwrender/renderingmanager.cpp
@@ -119,11 +119,14 @@ RenderingManager::RenderingManager(OEngine::Render::OgreRenderer& _rend, const b
// Set default texture filtering options
TextureFilterOptions tfo;
std::string filter = Settings::Manager::getString("texture filtering", "General");
+#ifndef ANDROID
if (filter == "anisotropic") tfo = TFO_ANISOTROPIC;
else if (filter == "trilinear") tfo = TFO_TRILINEAR;
else if (filter == "bilinear") tfo = TFO_BILINEAR;
- else if (filter == "none") tfo = TFO_NONE;
-
+ else /*if (filter == "none")*/ tfo = TFO_NONE;
+#else
+ tfo = TFO_NONE;
+#endif
MaterialManager::getSingleton().setDefaultTextureFiltering(tfo);
MaterialManager::getSingleton().setDefaultAnisotropy( (filter == "anisotropic") ? Settings::Manager::getInt("anisotropy", "General") : 1 );
diff --git a/files/mygui/openmw_settings_window.layout b/files/mygui/openmw_settings_window.layout
index d2aac01d2d..fa64856883 100644
--- a/files/mygui/openmw_settings_window.layout
+++ b/files/mygui/openmw_settings_window.layout
@@ -324,7 +324,6 @@
-