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Remove 63 UV set limit (now 65535)
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@ -47,10 +47,9 @@ void ShapeData::read(NIFStream *nif)
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if(nif->getInt())
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if(nif->getInt())
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nif->getVector4s(colors, verts);
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nif->getVector4s(colors, verts);
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// Only the first 6 bits are used as a count. I think the rest are
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// In Morrowind this field only corresponds to the number of UV sets.
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// flags of some sort.
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// NifTools research is inaccurate.
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int uvs = nif->getUShort();
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int uvs = nif->getUShort();
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uvs &= 0x3f;
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if(nif->getInt())
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if(nif->getInt())
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{
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{
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