diff --git a/apps/openmw/mwmechanics/weaponpriority.cpp b/apps/openmw/mwmechanics/weaponpriority.cpp index 818065ae44..aaa06f6e44 100644 --- a/apps/openmw/mwmechanics/weaponpriority.cpp +++ b/apps/openmw/mwmechanics/weaponpriority.cpp @@ -119,7 +119,7 @@ namespace MWMechanics rating *= getHitChance(actor, enemy, value) / 100.f; - if (weapon->mData.mType < ESM::Weapon::MarksmanBow) + if (weapon->mData.mType < ESM::Weapon::Arrow) rating *= weapon->mData.mSpeed; return rating * ratingMult;