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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-25 03:40:40 +00:00

Handle non-string RefIds when displaying a class image

This commit is contained in:
Evil Eye 2023-06-06 17:41:13 +02:00
parent 25c1e6abee
commit 6e39c0336c

View File

@ -889,14 +889,21 @@ namespace MWGui
void setClassImage(MyGUI::ImageBox* imageBox, const ESM::RefId& classId) void setClassImage(MyGUI::ImageBox* imageBox, const ESM::RefId& classId)
{ {
const VFS::Manager* const vfs = MWBase::Environment::get().getResourceSystem()->getVFS(); std::string_view fallback = "textures\\levelup\\warrior.dds";
std::string classImage std::string classImage;
= Misc::ResourceHelpers::correctTexturePath("textures\\levelup\\" + classId.getRefIdString() + ".dds", vfs); if (const auto* id = classId.getIf<ESM::StringRefId>())
if (!vfs->exists(classImage))
{ {
Log(Debug::Warning) << "No class image for " << classId << ", falling back to default"; const VFS::Manager* const vfs = MWBase::Environment::get().getResourceSystem()->getVFS();
classImage = "textures\\levelup\\warrior.dds"; classImage
= Misc::ResourceHelpers::correctTexturePath("textures\\levelup\\" + id->getValue() + ".dds", vfs);
if (!vfs->exists(classImage))
{
Log(Debug::Warning) << "No class image for " << classId << ", falling back to default";
classImage = fallback;
}
} }
else
classImage = fallback;
imageBox->setImageTexture(classImage); imageBox->setImageTexture(classImage);
} }